at Silver Oak Elementary School, San Jose, CA


Primary Programmers is an initiative of Parent Teacher Organization at Silver Oak Elementary (PTO). Parent volunteers have set a mission to provide elementary students with an environment where they can learn and practice how to create software applications. There are two main activities:
Primary Programming Bronze and Primary Programming Silver. The courses are open to Silver Oak Elementary Students only, but the Primary Programming Olympiad is open to any elementary students.

Resources

On-line Python IDE (Integrated development environment) 
https://repl.it/languages/python3

On-line learning resources:


Primary Programmers Bronze

  • Lesson 19: Bar charts with Turtle
    import random
    results = [0,0,0,0,0,0,0,0,0,0,0,0]

    for x in range(10000):
    dice = random.randint(1,6)
    dice2 = random.randint(1,6)
    results[dice + dice2 -1] = results[dice + dice2-1] + 1

    import turtle as t
    nike = t.Turtle()
    nike.penup()
    nike.setposition(-200,-200)
    nike.pendown()
    nike.fd(400)
    nike.penup()
    nike.setposition(-200,-200)
    nike.pendown()
    nike.left(90)
    nike.fd(400)
    x_start = -230
    for r in results:
    x_start = x_start + 40
    nike.penup()
    nike.setposition(x_start,-200)
    nike.pendown()
    height = (400 * r)/2000
    nike.begin_fill()
    nike.fd(height)
    nike.write(r)
    nike.right(90)
    nike.fd(20)
    nike.right(90)
    nike.fd(height)
    nike.end_fill()
    nike.left(180)


    Posted Mar 10, 2020, 8:02 AM by Attila Lengyel
  • Lesson 18: Pixels taught by Parag Gupta
    #### create a drawing area filled with pixels whose colors can be changed by clicking
    # initialize some stuff and create a function to draw a square
    import turtle as t
    goo = t.Turtle()
    goo.speed(0)
    def draw_square (side_len):
    for i in range(4):
    goo.forward(side_len)
    goo.left(90)
    ### draw the boundary square starting from (-300, -300) with each side being 600
    sq_x = -300 ## starting x coordinate of square
    sq_y = -300 ## starting y coordinate of square
    sq_sz = 600 ## length of each side of square
    goo.penup()
    goo.setposition(sq_x, sq_y)
    goo.pendown()
    draw_square(sq_sz)
    ### draw the grid of pixels
    row_pixels = 8 #### adjust this to change resolution of pixels ####
    pixel_width = sq_sz/row_pixels ## length of each side of the pixel
    def draw_grid (row_pix):
    for i in range (row_pix):
    # draw a row of pixels
    for j in range (row_pix):
    draw_square(pixel_width)
    goo.forward(pixel_width)
    # go to the beginning of the next row of pixels
    goo.penup()
    goo.setposition(sq_x, goo.ycor()+pixel_width)
    goo.pendown()
    # comment the following out if you don't need the grid drawn since
    # it can take some time to draw
    draw_grid (row_pixels)
    ### create a list of colors, feel free to add to or remove from the list
    colors = ['black', 'white', 'red', 'gray', 'orange', 'magenta', 'green', 'blue', 'yellow', 'brown']
    num_colors = len(colors)
    ### Figure out the total number of pixels and create a list having an entry for
    ### each pixel which keeps track of the next color when that pixel is clicked. Initialize
    ### each entry to 0, which means the first color would be black. For example, if
    ### a particular entry had a value of 3, that pixel would be gray when clicked next. When
    ### a pixel gets clicked on, we would need to increment the value for that pixel in this list.
    num_pixels = row_pixels * row_pixels
    # initialize the list called pix_color to keep track of colors for each pixel
    pix_color = []
    # set each value in the list to initially be 0
    for i in range(num_pixels) :
    pix_color.append(0)
    ### Define a function to fill the clicked pixel with a color, where cl_x and cl_y
    ### are the x and y coordinates of the clicked location. The bottom left pixel is pixel 0.
    ### The one to the right is pixel 1 and so forth. If row_pixels was 4, the first pixel
    ### in the second row would be pixel 4 and the top right pixel would be pixel 15. We
    ### use the pixel numbers to keep track of what color each pixel will be when clicked next.
    def fill_pixel(cl_x, cl_y):
    # only fill the pixel if the click was within the big square
    if ((cl_x > sq_x) and (cl_x < (sq_x + sq_sz)) and
    (cl_y > sq_y) and (cl_y < (sq_y + sq_sz))) :
    ## figure out the pixel number
    # calculate the x and y coordinates within our square and then divide by
    # the pixel width to figure out which row and column the click was in
    x = cl_x - sq_x
    pix_col = int(x / pixel_width)
    y = cl_y - sq_y
    pix_row = int(y / pixel_width)
    # calculate the actual pixel number from the row and column numbers
    pix_num = pix_col + (pix_row * row_pixels)
    print (pix_num)
    # Calculate the start coordinates of the pixel to fill by using the column,
    # row, pixel width, and square coordinates.
    fill_pix_x = (pix_col * pixel_width) + sq_x
    fill_pix_y = (pix_row * pixel_width) + sq_y
    # Figure out the fill color by looking up the pixel number in the pix_color list
    # and then using the value in that list to look up the actual color in the colors list.
    fill_color = colors[pix_color[pix_num]]
    goo.color(fill_color)
    # Increment the value for that pixel in the pix_color list. Use the mod function so
    # value goes back to 0 when we've reached the last color.
    pix_color[pix_num] = (pix_color[pix_num] + 1) % num_colors
    # fill the pixel with the fill color
    goo.penup()
    goo.setposition(fill_pix_x, fill_pix_y)
    goo.begin_fill()
    draw_square(pixel_width)
    goo.end_fill()
    ## When the screen is clicked, fill the pixel, and wait for the next click.
    screen = t.Screen()
    screen.onscreenclick(fill_pixel)
    screen.listen()


    Posted Mar 4, 2020, 1:54 PM by Attila Lengyel
  • Lesson 17: Practice makes master
    a = int(input("Give me a number:"))
    b = int(input("Give me an other:"))
    print(a + b)

    print("\n\n First 100 numbers")
    num = []
    for i in range(0,101):
    num.append(i)
    print(num)

    print("\n\n\nEven numbers only:")
    num.clear();
    for i in range(0,101):
    if i%2 == 0:
    num.append(i)
    print(num)

    import turtle as t
    bob = t.Turtle()
    for i in range(0,4):
    bob.forward(100)
    bob.left(90)

    Posted Feb 25, 2020, 8:05 AM by Attila Lengyel
  • Lesson 16: Nested loops with Turtle
    import turtle as t
    import random as r

    goo = t.Turtle()
    goo.speed(0)
    colors = ['red', 'orange', 'magenta', 'green', 'blue', 'yellow']

    for k in range(0,8):
    for i in range(0,8):
    x = -180 + i * 50
    y = 180 - k * 50
    goo.penup()
    goo.setposition(x,y)
    goo.pendown()
    goo.color(r.choice(colors))
    goo.begin_fill()
    for j in range(0,4):
    goo.right(90)
    goo.forward(40)
    goo.end_fill()



    for i in range(0,5):
    for j in range(0,5):
    print(i, "x", j, "=", i * j)



    Posted Feb 11, 2020, 8:02 AM by Attila Lengyel
  • Lesson 15: Turtle in the box
    import turtle as t
    john = t.Turtle()

    john.shape("turtle")
    john.fillcolor("blue")
    john.pencolor("blue")
    screen = t.Screen()

    john.penup()
    john.setposition(-200,200)
    john.pendown()
    john.forward(400)
    john.right(90)
    john.forward(400)
    john.right(90)
    john.forward(400)
    john.right(90)
    john.forward(400)
    john.setposition(0,0)

    def geofence():
    if john.ycor() > 190: return False
    if john.ycor() < -190: return False
    if john.xcor() > 190: return False
    if john.xcor() < -190: return False
    return True

    def move_forward():
    speed = 10
    if geofence() == False :
    john.setposition(0,0)
    john.pencolor("blue")
    john.forward(speed)
    def move_backward():
    speed = 10
    if geofence() == False :
    john.setposition(0,0)
    john.pencolor("white")
    john.backward(speed)
    def turn_right():
    john.right(10)
    def turn_left():
    john.left(10)
    def clear_screen():
    john.clear()
    def start_draw():
    john.pendown()
    def stop_draw():
    john.penup()

    screen.onkey(move_forward, "Up")
    screen.onkey(move_backward, "Down")
    screen.onkey(turn_right, "Right")
    screen.onkey(turn_left, "Left")
    screen.onkey(clear_screen, "c")
    screen.onkey(stop_draw, "u")
    screen.onkey(start_draw, "d")

    screen.listen()
    Posted Feb 4, 2020, 8:00 AM by Attila Lengyel
  • Lesson 14: Controlling the turtle
    import turtle as t
    john = t.Turtle()

    john.shape("turtle")
    john.fillcolor("blue")
    john.pencolor("blue")
    screen = t.Screen()

    def move_forward():
    john.pencolor("blue")
    john.forward(10)
    def move_backward():
    john.pencolor("white")
    john.backward(10)
    def turn_right():
    john.right(10)
    def turn_left():
    john.left(10)
    def clear_screen():
    john.clear()
    def start_draw():
    john.pendown()
    def stop_draw():
    john.penup()

    screen.onkey(move_forward, "Up")
    screen.onkey(move_backward, "Down")
    screen.onkey(turn_right, "Right")
    screen.onkey(turn_left, "Left")
    screen.onkey(clear_screen, "c")
    screen.onkey(stop_draw, "u")
    screen.onkey(start_draw, "d")

    screen.listen()

    Posted Jan 28, 2020, 8:03 AM by Attila Lengyel
  • Lesson 13: Drawing letter S with Turtle
    import turtle
    def draw_s(t, x, y):
    min_y = 100000
    max_y = -100000
    t.penup()
    t.setpos(x, y)
    t.pendown()
    t.left(90)

    for i in range(27):
    t.left(10)
    t.forward(1)
    if t.ycor() < min_y:
    min_y = t.ycor()
    if t.ycor() > max_y:
    max_y = t.ycor()

    for i in range(27):
    t.right(10)
    t.forward(1)
    if t.ycor() < min_y:
    min_y = t.ycor()
    if t.ycor() > max_y:
    max_y = t.ycor()
    print(min_y, max_y)

    bob = turtle.Turtle()
    draw_s(bob, -130,130)
    Posted Jan 21, 2020, 10:08 AM by Attila Lengyel
  • Lesson 12: Turtle is here... simple drawing with Python Turtle
    import turtle as t

    jojo_siwa = t.Turtle()

    jojo_siwa.forward(50)
    jojo_siwa.right(90)

    jojo_siwa.forward(50)
    jojo_siwa.right(90)

    jojo_siwa.forward(50)
    jojo_siwa.right(90)

    jojo_siwa.forward(50)
    jojo_siwa.right(90)


    for i in range (0,4):
    jojo_siwa.forward(50)
    jojo_siwa.left(90)

    jojo_siwa.clear()

    for i in range(0,5):
    jojo_siwa.forward(50)
    jojo_siwa.right(144)

    jojo_siwa.clear()

    num_sides = int(input("How many sides:"))
    side_length = int(input("Length:"))

    angle = 360 / num_sides
    for i in range(0,num_sides):
    jojo_siwa.forward(side_length)
    jojo_siwa.right(angle)


    jojo_siwa.done()


    Posted Jan 14, 2020, 8:05 AM by Attila Lengyel
  • Lesson 11: Prime numbers and functions
    print(10%2)

    for i in range(1,10):
    print("10 modulo", i, "is", 10%i)


    n = int(input("Give me a number:"))

    prime = True
    for i in range(2, n):
    if n%i == 0:
    prime = False
    break

    if prime == False:
    print(n, "is not a prime number")
    else:
    print(n, "is a prime number")

    def isprime(n):
    prime = True
    for i in range(2,n):
    if n%i == 0:
    prime = False
    break
    return prime

    if isprime(n) == False:
    print(n, "is not a prime number")
    else:
    print(n, "is a prime number")

    for i in range (1,1000):
    if isprime(i):
    print(i)
    Posted Jan 7, 2020, 8:01 AM by Attila Lengyel
  • Lesson 10: Binary search
    upper = int(input("Give me the max:"))
    lower = int(input("Give me the min:"))

    guess = int(input("Guess a number in between:"))

    while guess > upper or guess < lower:
    print("Wrong number! Try again.")
    guess = int(input("Guess a number in between:"))


    import math

    print(math.ceil(34.7))
    print(math.floor(34.7))

    xyx = math.floor((upper + lower)/2)
    while xyx != guess:
    print("Is it", xyx,"?")
    answer= input("yes or no?:")
    if answer == "no":
    answer = input("Is it lower or higher?")
    print(answer)
    if answer == "lower":
    upper = xyx
    else:
    lower = xyx
    xyx = math.floor((upper + lower)/2)


    Posted Dec 17, 2019, 8:16 AM by Attila Lengyel
Showing posts 1 - 10 of 64. View more »


Primary Programmers Silver

  • Lesson 17: Bar charts with Turtle and exponential growth
    import random as r

    #series = [0,0,0,0,0,0]
    #for x in range(10000):
    # dice = r.randint(1,6)
    # series[dice-1] = series[dice-1] + 1

    series = [1]
    for x in range(14):
    growth= series[len(series)-1]
    growth= growth* 2;
    series.append(growth)

    import turtle as t
    st = t.Turtle()

    st.penup()
    st.setposition(-200,-200)
    st.pendown()
    st.fd(400)
    st.penup()
    st.setposition(-200,-200)
    st.pendown()
    st.left(90)
    st.fd(400)

    x = -230
    for s in series:
    x = x + 40
    st.penup()
    st.setposition(x,-200)
    st.pendown()
    height = (400 * s) / max(series)
    st.begin_fill()
    st.fd(height)
    st.write(s)
    st.right(90)
    st.fd(20)
    st.right(90)
    st.fd(height)
    st.end_fill()
    st.right(180)



    Posted Mar 12, 2020, 8:04 AM by Attila Lengyel
  • Lesson 16: Squares with Turtle
    import turtle as t
    bob = t.Turtle()

    bob.speed(30)
    x = [-160,-130,-100, -70, -40, -10]
    y = [160, 130, 100, 70, 40, 10]

    for a in x:
    for b in y:
    bob.penup()
    bob.setposition(a,b)
    bob.pendown()

    for i in range(4):
    bob.fd(30)
    bob.right(90)
    Posted Mar 5, 2020, 8:02 AM by Attila Lengyel
  • Lesson 14: Two turtle chasing each other in a box
    import turtle as t
    
    john = t.Turtle()
    john.shape("turtle")
    john.fillcolor("blue")
    john.pencolor("blue")
    
    bob = t.Turtle()
    bob.shape("turtle")
    bob.fillcolor("red")
    bob.pencolor("red")
    bob.penup()
    
    screen = t.Screen()
    
    john.penup()
    john.setposition(-200,200)
    john.pendown()
    for x in range(4):
      john.fd(400)
      john.right(90)
    john.penup()
    john.setposition(-190,190)
    
    
    def move_forward():
      john.pencolor("blue")
      john.forward(9)
      if john.xcor() < -200 and john.ycor()> 200:
        john.setposition(-199,199)
      if  john.xcor() > 200 and john.ycor()> 200: 
        john.setposition(199,199)
      if john.xcor() > 200 and john.ycor() < -200: 
        john.setposition(199,-199)
      if john.xcor() < -200 and john.ycor()<-200: 
        john.setposition(-199,-199)
      if john.ycor() > 200: 
        john.setposition(john.xcor(), 199)
      if john.xcor() > 200: 
        john.setposition(199, john.ycor())
      if john.ycor() < -200: 
        john.setposition(john.xcor(),-199)
      if john.xcor() < -200: 
        john.setposition(-199, john.ycor())
    def move_backward():
      john.pencolor("white")
      john.backward(9)
      if john.xcor() < -200 and john.ycor()> 200:
        john.setposition(-199,199)
      if  john.xcor() > 200 and john.ycor()> 200: 
        john.setposition(199,199)
      if john.xcor() > 200 and john.ycor() < -200: 
        john.setposition(199,-199)
      if john.xcor() < -200 and john.ycor()<-200: 
        john.setposition(-199,-199)
      if john.ycor() > 200: 
        john.setposition(john.xcor(), 199)
      if john.xcor() > 200: 
        john.setposition(199, john.ycor())
      if john.ycor() < -200: 
        john.setposition(john.xcor(),-199)
      if john.xcor() < -200: 
        john.setposition(-199, john.ycor())
    def turn_right():
      john.right(10)
    def turn_left():
      john.left(10)
    
    def move_forward_b():
      bob.pencolor("red")
      bob.forward(10)
      if bob.xcor() < -200 and bob.ycor()> 200:
        bob.setposition(-199,199)
      if bob.xcor() > 200 and bob.ycor()> 200: 
        bob.setposition(199,199)
      if bob.xcor() > 200 and bob.ycor() < -200: 
        bob.setposition(199,-199)
      if bob.xcor() < -200 and bob.ycor()<-200: 
        bob.setposition(-199,-199)
      if bob.ycor() > 200: 
        bob.setposition(bob.xcor(), 199)
      if bob.xcor() > 200: 
        bob.setposition(199, bob.ycor())
      if bob.ycor() < -200: 
        bob.setposition(bob.xcor(),-199)
      if bob.xcor() < -200: 
        bob.setposition(-199, bob.ycor())
    def move_backward_b():
      bob.pencolor("white")
      bob.backward(10)
      if bob.xcor() < -200 and bob.ycor()> 200:
        bob.setposition(-199,199)
      if bob.xcor() > 200 and bob.ycor()> 200: 
        bob.setposition(199,199)
      if bob.xcor() > 200 and bob.ycor() < -200: 
        bob.setposition(199,-199)
      if bob.xcor() < -200 and bob.ycor()<-200: 
        bob.setposition(-199,-199)
      if bob.ycor() > 200: 
        bob.setposition(bob.xcor(), 199)
      if bob.xcor() > 200: 
        bob.setposition(199, bob.ycor())
      if bob.ycor() < -200: 
        bob.setposition(bob.xcor(),-199)
      if bob.xcor() < -200: 
        bob.setposition(-199, bob.ycor())
    def turn_right_b():
      bob.right(10)
    def turn_left_b():
      bob.left(10)
    
    
    
    
    def clear_screen():
      john.clear()
    def start_draw():
      john.pendown()
    def stop_draw():
      john.penup()
    
    screen.onkey(move_forward, "Up")
    screen.onkey(move_backward, "Down")
    screen.onkey(turn_right, "Right")
    screen.onkey(turn_left, "Left")
    screen.onkey(clear_screen, "c")
    screen.onkey(stop_draw, "u")
    screen.onkey(start_draw, "d")
    
    screen.onkey(move_forward_b, "e")
    screen.onkey(move_backward_b, "d")
    screen.onkey(turn_right_b, "f")
    screen.onkey(turn_left_b, "s")
    
    screen.listen()
    Posted Feb 13, 2020, 8:04 AM by Attila Lengyel
  • Lesson 13: Turtle and lots of ifs
    import turtle as t
    john = t.Turtle()

    john.shape("turtle")
    john.fillcolor("blue")
    john.pencolor("blue")
    screen = t.Screen()

    john.penup()
    john.setposition(-200,200)
    john.pendown()
    for x in range(4):
    john.fd(400)
    john.right(90)
    john.penup()
    john.setposition(0,0)

    def define_action(john):
    if john.xcor() < 200 and john.ypos()> 200:
    return 1
    if john.xcor() > 200 and john.ypos()> 200:
    return 3
    if john.xcor() > 200 and john.ypos() < -200:
    return 5
    if john.xcor() < -200 and john.ypos()<-200:
    return 7
    if john.ycor() > 200: return 2
    if john.xcor() > 200: return 4
    if john.ycor() < -200: return 6
    if john.xcor() < -200: return 8
    return 9

    def action(john):
    item = define_action()
    john.write(item, font=("Arial", 64, "normal"))
    if item == 1: john.setposition(-199,199)
    if item == 3: john.setposition(199,199)
    if item == 5: john.setposition(199,-199)
    if item == 7: john.setposition(-199,-199)
    if item == 2: john.setposition(john.xcor(), 199)
    if item == 4: john.setposition(199, john.ycor())
    if item == 6: john.setposition(john.xcor(),-199)
    if item == 8: john.setposition(-199, john.ycor())
    def move_forward():
    john.pencolor("blue")
    john.forward(10)
    def move_backward():
    john.pencolor("white")
    john.backward(10)
    def turn_right():
    john.right(10)
    def turn_left():
    john.left(10)
    def clear_screen():
    john.clear()
    def start_draw():
    john.pendown()
    def stop_draw():
    john.penup()

    screen.onkey(move_forward, "Up")
    screen.onkey(move_backward, "Down")
    screen.onkey(turn_right, "Right")
    screen.onkey(turn_left, "Left")
    screen.onkey(clear_screen, "c")
    screen.onkey(stop_draw, "u")
    screen.onkey(start_draw, "d")

    screen.listen()
    Posted Feb 6, 2020, 8:05 AM by Attila Lengyel
  • Lesson 12: Controlling the Turtle
    import turtle as t
    john = t.Turtle()

    john.shape("turtle")
    john.fillcolor("blue")
    john.pencolor("blue")
    screen = t.Screen()

    def move_forward():
    john.pencolor("blue")
    john.forward(10)
    def move_backward():
    john.pencolor("white")
    john.backward(10)
    def turn_right():
    john.right(10)
    def turn_left():
    john.left(10)
    def clear_screen():
    john.clear()
    def start_draw():
    john.pendown()
    def stop_draw():
    john.penup()

    screen.onkey(move_forward, "Up")
    screen.onkey(move_backward, "Down")
    screen.onkey(turn_right, "Right")
    screen.onkey(turn_left, "Left")
    screen.onkey(clear_screen, "c")
    screen.onkey(stop_draw, "u")
    screen.onkey(start_draw, "d")

    screen.listen()

    Posted Jan 30, 2020, 8:00 AM by Attila Lengyel
  • Lesson 11: Python Turtle
    import turtle

    bob = turtle.Turtle()
    bob.forward(80)

    bob.left(90)
    bob.forward(80)

    bob.left(90)
    bob.forward(80)

    bob.left(90)
    bob.forward(80)

    bob.clear()

    bob.shape("turtle")
    bob.pencolor("red")

    for i in range(4):
    bob.left(90)
    bob.forward(80)
    bob.clear()

    bob.left(90)

    for i in range(5):
    bob.fd(80)
    bob.right(144)

    bob.clear()

    sides = int(input("How many sides?:"))
    side_length = int(input("Length?:"))

    for i in range(sides):
    bob.forward(side_length)
    bob.right(360/sides)
    Posted Jan 16, 2020, 9:05 AM by Attila Lengyel
  • Lesson 10: First 100 prime numbers
    print(10%3)
    print(15%6)

    n = int(input("Give me a number:"))

    isprime = True
    for i in range(2,n):
    if n%i == 0:
    isprime = False
    break

    if isprime:
    print(n, "is a prime number")
    else:
    print(n, "is not a prime number")

    def spoungebob(n):
    isprime = True
    for i in range(2,n):
    if n%i == 0:
    isprime = False
    break
    return isprime

    if spoungebob(n):
    print("Spounge Bob says", n, "is a prime number")
    else:
    print("Spounge Bob says", n, "is not a prime number")

    counter = 0
    n = 0
    while counter <= 1000:
    n = n + 1
    if spoungebob(n):
    print(counter, n)
    counter = counter + 1





    Posted Jan 9, 2020, 8:00 AM by Attila Lengyel
  • Lesson 9: Binary search
    target = int(input("Think of a number:"))
    lower = 1
    upper = 100

    while target < 1 or target > 100:
    print("Please think between 1 and 99!")
    target = int(input("Try again:"))

    guess = 0

    import math
    while guess != target:
    guess = lower + math.floor((upper - lower)/2)
    print("Is the number", guess, "? (yes/lower/higher):")
    answer = input()
    if answer == "yes":
    print("I knew it!!!")
    elif answer == "lower":
    upper = guess - 1
    elif answer == "higher":
    lower = guess + 1

    Posted Dec 19, 2019, 8:02 AM by Attila Lengyel
  • Lesson 8: Rolling the dice
    import random as r

    print("Let's roll the dice!")
    roll = r.randint(1,6)
    print("I rolled ", roll)

    rolls = [0,0,0,0,0,0]

    for x in range(0, 100):
    roll = r.randint(1,6)
    rolls[roll-1] = rolls[roll-1] + 1

    print(rolls)

    rolls2 = [0,0,0,0,0,0,0,0,0,0,0,0]

    for x in range(0,1000000):
    roll1 = r.randint(1,6)
    roll2 = r.randint(1,6)
    num = roll1 + roll2
    rolls2[num-1] = rolls2[num-1] + 1

    for x in range(0,12):
    print(x + 1, ":", rolls2[x])



    Posted Dec 12, 2019, 7:59 AM by Attila Lengyel
  • Lesson 7: Fibonacci sequence with for loop and list
    a = 1
    b = 1
    c = a + b
    print(a,b,c)

    a = b
    b = c
    c = a + b
    print(c)

    a = b
    b = c
    c = a + b
    print(c)

    print("I'm the while loop")
    x = 0
    while x < 10:
    a = b
    b = c
    c = a + b
    print(c)
    x = x + 1

    a = 1
    b = 1
    c = a + b
    print("I'm the for loop")
    for x in range(0,10):
    a = b
    b = c
    c = a + b
    print(x, ":", c)

    print("I'm the list")
    f = [1,1,2]
    for x in range(0,11):
    f.append(f[len(f)-1] - 2 * f[len(f)-2])
    print(f)
    Posted Dec 5, 2019, 8:55 AM by Attila Lengyel
  • Lesson 6: While loop and multiplications
    a = 4
    b = 5
    print(a * b)

    a = int(input("Give me a:"))
    b = int(input("Give me b:"))
    print(a * b)

    import random as r
    a = r.randint(0, 10)
    b = r.randint(0, 10)
    print(a, "*", b, "=", a * b)

    a = r.randint(3,20)
    b = r.randint(3,20)
    task = "What is " + str(a) + " * " + str(b) + "? "
    answer = int(input(task))
    if answer == a * b:
    print("Good job!")
    else:
    print("Incorrect! It is", a * b)

    i = 0
    while i < 10:
    print(i)
    a = r.randint(12,30)
    b = r.randint(12,30)
    task = "What is " + str(a) + " * " + str(b) + "? "
    answer = int(input(task))
    if answer == a * b:
    print("Good job!")
    else:
    print("Incorrect. It is ", a * b)
    i = i + 1

    Posted Nov 21, 2019, 8:04 AM by Attila Lengyel
  • Lesson 5: The big IF
    a = int(input("give me a number:"))

    if a < 10:
    print("a is smaller than 10")
    elif a == 10:
    print("a equals to 10")
    else:
    print("a is greater than 10")

    print("the task is done")

    print(10%2)
    print(9%2)

    if a % 2 == 0:
    print("a is an even number")
    else:
    print("a is an odd number")

    if a % 2 == 0 and a < 10:
    print("a is a even number smaller than 10 ")
    Posted Nov 14, 2019, 7:58 AM by Attila Lengyel
  • Lesson 4: Lists
    silver = ["Zubin", "Nadezda"]
    print(silver)
    silver.append("Sumukh")
    print(silver)
    print(silver[1])

    silver.append("Enna")
    silver.append("Anika")
    silver.append("Sarah")
    silver.append("Eesha")
    silver.append("Tanisha")
    silver.append("Claire")
    silver.append("Katie")
    silver.append("Sumedh")
    silver.append("Micah")
    silver.append("Alex")
    silver.append("Mihir")

    print(silver)
    print(len(silver))
    silver.sort()
    print(silver)
    silver.reverse()
    print(silver)

    import random
    iplayer1 = random.randint(0, len(silver) - 1)
    player1 = silver[iplayer1]
    silver.remove(player1)

    iplayer2 = random.randint(0, len(silver) - 1)
    player2 = silver[iplayer2]
    silver.remove(player2)

    print(player1, "play against", player2)
    print(silver)
    Posted Nov 7, 2019, 7:54 AM by Attila Lengyel
  • Lesson 3 - Halloween game
    print("Halloweeeeeeen is here...tatata")
    print("Come in if you dare...
    print("Don't be scared...

    question = input("Tell me, why are you here?:")

    import random
    answer = random.randint(0,2)

    if question == "trick or treat":
    if answer == 0:
    print("Boooooooooooooooooooo")
    if answer == 0:
    print("Here is your candy!")
    if answer == 0:
    print("Get off my lawn!!!")

    if question == "to scare you":
    if answer == 0:
    print("Roaaaaaaaaarrrr....")
    if answer == 0:
    print("Here is your candy, don't scare me!")
    if answer == 0:
    print("The one who should be scared is you... ")
    Posted Oct 31, 2019, 10:47 AM by Attila Lengyel
  • 2019-2020 - Lesson 1
    import random

    guess = random.randint(0,2)

    if guess == 0:
    print("Rock")
    if guess == 1:
    print("Paper")
    if guess == 2:
    print("Scissors")
    Posted Oct 17, 2019, 11:00 AM by Attila Lengyel
  • Lesson 22: Draw THANK with turtle
    import turtle as t

    tt = t.Turtle()

    def draw_t(bob,x,y):
    bob.penup()
    bob.goto(x,y)
    bob.pendown()
    bob.forward(50)
    bob.left(180)
    bob.forward(25)
    bob.left(90)
    bob.forward(60)
    bob.left(90)

    def draw_h(bob,x,y):
    bob.penup()
    bob.goto(x,y)
    bob.pendown()
    bob.right(90)
    bob.forward(60)
    bob.left(180)
    bob.forward(30)
    bob.right(90)
    bob.forward(30)
    bob.left(90)
    bob.forward(30)
    bob.left(180)
    bob.forward(60)
    bob.left(90)

    def draw_a(bob, x,y):
    bob.penup()
    bob.goto(x,y)
    bob.pendown()
    bob.goto(x + 15, y + 60)
    bob.goto(x + 30, y + 0)
    bob.penup()
    bob.goto(x,y + 30)
    bob.pendown()
    bob.goto(x + 30, y + 30)

    def draw_n(bob, x, y):
    bob.penup()
    bob.goto(x,y)
    bob.pendown()
    bob.left(90)
    bob.forward(60)
    bob.goto(x + 30, y)
    bob.forward(60)
    bob.right(90)

    def draw_k(bob, x, y):
    bob.penup()
    bob.goto(x,y)
    bob.pendown()
    bob.right(90)
    bob.forward(60)
    bob.right(180)
    bob.forward(25)
    bob.goto(x + 30 ,y)
    bob.goto(x,y -35)
    bob.goto(x + 30 ,y - 60)
    draw_t(tt, -200, 200)
    draw_h(tt, -140, 200)
    draw_a(tt, -100, 140)
    draw_n(tt, -60, 140)
    draw_k(tt, -20, 200)

    Posted Jun 7, 2019, 8:07 AM by Attila Lengyel
  • Lesson 21: Turtle in corners
    import turtle
    import time
    import random

    t = turtle.Turtle()

    def draw(x,y, delay, s):
    t.clear()
    t.penup()
    t.goto(x,y)
    t.pendown()
    t.speed(s)
    for x in range(0,3):
    t.forward(50)
    t.left(120)
    time.sleep(delay)

    time.sleep(2)
    draw(0,0,3, 5)
    for x in range(0,10):
    time.sleep(1)
    corner = random.randint(1,4)
    if corner == 1:
    draw(200,200,0,0)
    elif corner == 2:
    draw(-200, 200,0,0)
    elif corner == 3:
    draw(-200, -200,0,0)
    else:
    draw(200, -200,0,0)
    time.sleep(2)
    draw(0,0,3)

    Posted May 31, 2019, 8:00 AM by Attila Lengyel
  • Lesson 20: Catch me if you can
    import turtle as t

    player1 = t.Turtle()
    player1.shape("turtle")
    player1.pencolor("white")
    player1.fillcolor("blue")

    player2 = t.Turtle()
    player2.shape("turtle")
    player2.fillcolor("red")
    player2.pencolor("white")
    player2.goto(-180, 180)

    speed = 10
    angle = 10
    screen = t.Screen()

    def draw_rectangle(player, x, y, width, height, color):
    startpos = player.pos()
    startcolor = player.pencolor()
    player.pencolor(color)
    player.up()
    player.goto(x, y)
    player.down()
    player.forward(width)
    player.left(90)
    player.forward(height)
    player.left(90)
    player.forward(width)
    player.left(90)
    player.forward(height)
    player.left(90)
    player.up()
    player.goto(startpos)
    player.down()
    player.pencolor(startcolor)
    draw_rectangle(player1, -210, -210, 420, 420, "black")

    def position(player):
    if player.xcor() >= 200 :
    player.up()
    player.goto(199, player.ycor())
    player.down()
    return False
    if player.xcor() <= -200:
    player.up()
    player.goto(-199, player.ycor())
    player.down()
    return False
    if player.ycor() >= 200:
    player.up()
    player.goto(player.xcor(), 199)
    player.down()
    return False
    if player.ycor() <= -200:
    player.up()
    player.goto(player.xcor(), -199)
    player.down()
    return False
    return True

    import math
    def catch(playera, playerb):
    x1 = playera.xcor()
    y1 = playera.ycor()
    x2 = playerb.xcor()
    y2 = playerb.ycor()

    c = math.pow(x1-x2,2) + math.pow(y2-y1,2)
    c = math.sqrt(c)
    if c < 10:
    playera.fillcolor("red")
    playerb.fillcolor("blue")
    def f():
    if position(player1): player1.forward(speed)
    def b():
    if position(player1): player1.backward(speed)
    def r(): player1.right(angle)
    def l(): player1.left(angle)

    screen.onkey(f, "Up")
    screen.onkey(b, "Down")
    screen.onkey(r, "Right")
    screen.onkey(l, "Left")

    def f2():
    if position(player2): player2.forward(speed)
    catch(player1, player2)
    def b2():
    if position(player2): player2.backward(speed)
    catch(player1, player2)
    def r2(): player2.right(angle)
    def l2(): player2.left(angle)

    screen.onkey(f2, "q")
    screen.onkey(b2, "a")
    screen.onkey(r2, "x")
    screen.onkey(l2, "z")
    screen.listen()
    Posted May 10, 2019, 8:04 AM by Attila Lengyel
  • Lesson 18: Turtle in a box
    import turtle as t

    player1 = t.Turtle()
    player1.shape("turtle")
    player1.pencolor("white")

    speed = 10
    angle = 10
    screen = t.Screen()

    def draw_rectangle(player, x, y, width, height, color):
    startpos = player.pos()
    startcolor = player.pencolor()
    player.pencolor(color)
    player.up()
    player.goto(x, y)
    player.down()
    player.forward(width)
    player.left(90)
    player.forward(height)
    player.left(90)
    player.forward(width)
    player.left(90)
    player.forward(height)
    player.left(90)
    player.up()
    player.goto(startpos)
    player.down()
    player.pencolor(startcolor)

    draw_rectangle(player1, -210, -210, 420, 420, "red")

    def position(player):
    if player.xcor() >= 200 :
    player.up()
    player.goto(199, player.ycor())
    player.down()
        return False
    if player.xcor() <= -200:
    player.up()
    player.goto(-199, player.ycor())
    player.down()
        return False
    if player.ycor() >= 200:
    player.up()
    player.goto(player.xcor(), 199)
    player.down()
        return False
    if player.ycor() <= -200:
    player.up()
    player.goto(player.xcor(), -199)
    player.down()
        return False
    return True

    def f():
    if position(player1): player1.forward(speed)
    def b():
    if position(player1): player1.backward(speed)
    def r(): player1.right(angle)
    def l(): player1.left(angle)

    screen.onkey(f, "Up")
    screen.onkey(b, "Down")
    screen.onkey(r, "Right")
    screen.onkey(l, "Left")

    screen.listen()
    Posted May 10, 2019, 7:28 AM by Attila Lengyel
  • Lesson 17: Drawing with Turtle
    import turtle

    bob = turtle.Turtle()

    bob.forward(50)
    bob.left(90)
    bob.forward(50)

    bob.left(90)
    bob.forward(50)

    bob.left(90)
    bob.forward(50)

    bob.clear()

    for i in range(4):
    bob.forward(100)
    bob.right(90)

    bob.clear()

    bob.pencolor("red")

    num_side = 6
    side_length = 100
    angle = 360 / num_side

    for i in range(num_side):
    bob.forward(side_length)
    bob.right(angle)

    bob.clear()

    for i in range(5):
    if i == 1 or i == 3: bob.penup()
    bob.forward(50)
    bob.right(144)
    if i == 1 or i == 3: bob.pendown()

    bob.clear()

    for i in range(10):
    bob.forward(i * 20)
    bob.right(144)

    bob.clear()
    bob.penup()
    bob.setposition(0,0)
    bob.pendown()

    bob.speed(2)
    colors = ['red', 'purple', 'blue', 'green', 'orange', 'yellow']
    for x in range(100):
    bob.pencolor(colors[x%6])
    bob.circle(5*x)
    bob.circle(-5*x)
    bob.left(x)


    Posted Apr 12, 2019, 8:12 AM by Attila Lengyel
  • Lesson 16: What is a palindrome?
    def eliminate(w):
    tmp = ""
    for i in w:
    if i.isalnum():
    tmp = tmp + i.lower()

    return tmp

    word = input("Give me a word:")
    word = eliminate(word)

    reverse = ""
    for i in word:
    reverse = i + reverse
    print(reverse)

    if word == reverse:
    print("This is a palindrome")
    else:
    print("This is not a palindrome")


    Posted Apr 5, 2019, 8:04 AM by Attila Lengyel
  • Lesson 15: Hangman v1
    cl = ""
    wl = " "
    def draw(word, cl, wl):
    a = ""
    for c in word:
    if c in cl:
    a += c + " "
    else:
    a += "_ "
    print(a)
    if "_" not in a:
    return "win"
    elif len(wl) > 7:
    return "lost"
    else:
    return "next"
    word = input("Give me a word:")
    status = draw(word, cl, wl)
    while status == "next":
    g = input("Guess a letter:")
    if g in word and g not in cl:
    cl += g
    elif g not in wl:
    wl += g
    status = draw(word, cl, wl)
    if status != "next":
    print(status)

    Posted Mar 29, 2019, 8:00 AM by Attila Lengyel
  • Lesson 14: Odd, even and prime numbers with modulo
    import random as r

    number = r.randint(0,1000)

    if number % 2 == 0:
    print(number, "is an even number")
    else:
    print(number, "is odd number")

    #list up prime numbers
    prime = [2,3,5,7,11]
    while len(prime) < 1000:
    nextnum = prime[len(prime) - 1]
    stop = False

    while stop == False:
    nextnum += 1
    isPrime = True
    for i in prime:
    if nextnum % i == 0:
    isPrime = False
    break
    if isPrime:
    prime.append(nextnum)
    stop = True
    print(prime)

    Posted Mar 22, 2019, 7:56 AM by Attila Lengyel
  • Number guessing game user vs computer
    def guessgame(guess, n):
    if guess == n:
    return 0
    elif guess < n:
    return -1
    else:
    return 1

    import random as r
    n = r.randint(0,100)
    counter = 0

    guessed = False
    while (guessed == False):
    guess = int(input("What number did I think of?:"))
    counter += 1
    result = guessgame(guess, n)
    if result == 0:
    guessed = True
    elif result == -1:
    print("Too low")
    else:
    print("Too high")

    print("Good guess! The number is", n, " You tried", counter, "times")

    import math

    print("Now you think of a number between 0 and 100!")
    upper = 100
    lower = 0
    answer =""

    while answer != "good":
    guess = lower + math.floor((upper - lower)/2)
    print("Is it", guess, "? (high/low/good):")
    answer = input()

    if answer == "high":
    upper = guess
    elif answer == "low":
    lower = guess
    else:
    print("I made it!!! The number is", guess)


    Posted Mar 15, 2019, 11:03 AM by Attila Lengyel
  • Scrambled words: the rset can be a toatl mses and you can sitll raed it wouthit porbelm
    import random
    def randomize(word):
    if len(word) < 3:
    return word
    chars = []
    for i in word: #this stores every characters in a list
    chars.append(i)
    result =[]
    result.append(chars[0]) # stores the first character
    del chars[0] #deletes from the list
    result.append(chars[len(chars)-1]) # stores the last character
    del chars[len(chars)-1] #delets the last character
    while len(chars) != 0:
    r = random.randint(0,len(chars)-1)
    result.insert(1, chars[r]) #inserts into the second position
    del chars[r]
    randomword = ""
    for i in result: #appends the random list of characters
    randomword += i
    return randomword #returns randomword

    text = "the rest can be a total mess and you can still read it without problem"
    sentance = ""
    for i in text.split(" "):
    sentance += randomize(i) + " "
    print(sentance)

    Posted Feb 15, 2019, 8:05 AM by Attila Lengyel
  • Lesson 12: Rolling the dice
    import random as r

    print(r.randint(1,6))

    rolls = []
    for i in range(0, 10000):
    rolls.append(r.randint(1,6))

    print(rolls)

    for i in range(1,7):
    print(i,rolls.count(i))

    #This is to list all the possible combinations of rolling 2 dice
    for i in range(1,7):
    for j in range(1,7):
    print(i,j, i + j)

    rolls.clear()

    #Roll the two dice 10,000 times and store in rolls list
    print("Rolling two dice")
    for i in range(0,78099):
    a = r.randint(1,6)
    b = r.randint(1,6)
    rolls.append(a + b)

    for i in range(2,13):
    print(i, rolls.count(i), rolls.count(i) / len(rolls))

    Posted Feb 1, 2019, 7:57 AM by Attila Lengyel
  • Lesson 11: Bubble sort
    names = ["Attila"]

    name = ""
    while name != "exit":
    name = input("Give me a name:")
    if name == "exit":
    continue

    if name in names:
    print("You already have this name!")
    continue

    for i in range(0, len(names)):
    if name < names[i]:
    names.insert(i, name)
    break
    if i == len(names) - 1:
    names.append(name)

    print(names)
    Posted Jan 25, 2019, 8:05 AM by Attila Lengyel
  • Lesson 10: Lists
    names = ["Kayden"]

    names.append("Soham")
    names.append("Jerry")
    names.append("Kian")
    names.append("Mahin")
    names.append("Anshay")
    names.append("Karthik")
    names.append("William")
    names.append("Sumedh")
    names.append("Yahia")

    print(names)

    for name in names:
    print("Hello", name, "!!!")

    print("There are", len(names) - 1, "students in the class!")

    print(names[0])
    names.insert(2, "Attila")

    print(names)

    if "Mahin" in names:
    print(names.index("Mahin"))
    print(names[names.index("Mahin")])

    names.sort()
    print(names)

    names.sort(reverse=True)
    print(names)

    import random, time

    print(.9**20)

    length = len(names)
    for i in range(length):
    select = random.randint(0, len(names)-1)
    print(names[select], "stand up!!!")
    names.remove(names[select])
    time.sleep(3)

    Posted Jan 18, 2019, 8:03 AM by Attila Lengyel
  • Lesson 9: Fibonacci series and more
    a = 0
    b = 1
    c = 1

    print(a)
    print(b)
    print(c)

    for i in range(0,100):
    d = a + b + c
    print(d)
    a = b
    b = c
    c = d


    Posted Jan 11, 2019, 7:58 AM by Attila Lengyel
  • Lesson 8: 4 corners game and "What year were you born"? - Strings & Dates
    import time, random, datetime

    for j in range(0,0):
    for i in range(1,11):
    print(i)
    time.sleep(1)
    corner = random.randint(1,4)
    print("If you are in corner", corner, "you are out")

    today = str(datetime.date.today())
    year = int(today[0] + today[1] + today[2] + today[3])
    month = today[5] + today[6]
    day = today[8] + today[9]
    today = month + "/" + day

    answer = input("Were you born before or on " + today + "?: ")
    age = int(input("How old are you?: "))

    if answer == "yes":
    print("You were born in", year - age)
    else:
    print("You were born in", year - age - 1)

    Posted Dec 21, 2018, 8:00 AM by Attila Lengyel
  • Lesson 7: Timed & Graded Multiplication test
    import random as r, time as t
    q = int(input("How many questions?"))
    input("Are you ready? Hit Enter.")
    start = t.time()
    score = 0
    for i in range(0,q):
    a = r.randint(0,12)
    b = r.randint(0,12)
    print("What is", a, "x", b, "?")
    c = int(input())

    if a*b == c:
    print("Correct")
    score = score + 1
    else:
    print("Incorrect. It is", a * b)
    end = t.time()
    p = (score/q)*100
    print("You scored", p, "%")
    print("It took you", end - start, "seconds")

    if p >= 90:
    print("Your grade is A")
    elif p >= 80:
    print("Your grade is B")
    elif p >= 70:
    print("Your grade is C")
    elif p >= 60:
    print("Your grade is D")
    else:
    print("Your grade is F")
    Posted Dec 14, 2018, 8:01 AM by Attila Lengyel
  • Lesson 6: Head or tail?
    import random
    print("Let's practice!")
    wins = 0
    losses = 0
    for i in range(0,5):
    coin = random.randint(0,1)
    side = "Head"
    if coin == 1:
    side = "Tail"

    guess = input("Head or Tail?").upper()

    if side.upper() == guess:
    print(side, "Ouch... :-( ... you won! ")
    wins = wins + 1
    else:
    print(side, "Hurray... I won, you lost!!!")
    losses = losses + 1

    print("Wins:", wins, "Lost rounds:", losses)
    if wins > losses:
    print("Congrat! You won the game.")
    elif wins == losses:
    print("It's a tie!")
    else:
    print("Looser!!!")

    Posted Dec 7, 2018, 7:59 AM by Attila Lengyel
  • Lesson 5: Multiplication test with for loop
    print("Let's practice! What is 4 x 9?")
    answer = int(input())
    print("Your answer is", answer)
    if answer == 36:
    print("Correct!")
    else:
    print("Incorrect. Please practice math!")

    import random
    print("Are you ready for a test?")
    for i in range(1,11):
    a = random.randint(2,9)
    b = random.randint(2,9)
    print("Question", i,": What is", a, "x", b, "?")
    answer = int(input())
    if answer == a * b:
    print("Correct!")
    else:
    print("Incorrect! The answer is", a * b)
    Posted Nov 30, 2018, 7:54 AM by Attila Lengyel
  • Lesson 4: Control Flow
    print("Control flow")

    a = int(input("Give me a number:"))

    if a < 10:
    print("The number is smaller then 10")
    print("This is block 1")
    elif a == 10:
    print("The number is 10")
    print("This is block 2")
    else:
    print("The number is greater then 10")
    print("This is block 3")

    print ("This is the main flow")

    b = int(input("Give me a second number:"))
    op = input("Give me an operation:")

    if op == "+":
    print(a, "+", b, "=", a+b)
    elif op == "-":
    print(a, "-", b, "=", a-b)
    elif op == "*":
    print(a, "*", b, "=", a*b)
    elif op == "/":
    print(a, "/", b, "=", a/b)

    Posted Nov 16, 2018, 8:01 AM by Attila Lengyel
  • 2018-19 Lesson 3: Strings, Integers and Float
    print("Hello World!!!")

    first_name = input("What is your name?")
    print("Hello", first_name, "How are you?")

    first_name = "Test"
    print("Hello", first_name, "How are you?")

    print("I can do math!")
    a = int(input("Give me a number:"))
    b = int(input("Give me a second number:"))
    print("The sum is", a + b)
    print("The difference is", a - b)
    print("The product is", a * b)
    print("The quotient is", a / b)
    print("a on the power of b", a ** b)

    a = a / b
    print(a)

    import math

    c = float(input("Give me c:"))
    d = float(input("Give me d:"))
    print("The sum is", c + d)
    print("The difference is", c - d)
    print("The product is", c * d)
    print("The quotient is", c / d)
    print("a on the power of b", c ** d)
    print("Square root of c", math.sqrt(c))
    print("Square root of d", math.sqrt(d))

    Posted Nov 9, 2018, 7:58 AM by Attila Lengyel
  • 2018-19 Lesson 2: Cooking eggs
    print("Let's fry eggs!")
    num_peo = input("How many people will you serve?")
    print("Really?", int(num_peo), "people?")
    eggs_per = input("How many eggs per person?")
    total_eggs = int(num_peo) * int(eggs_per)
    print("Get", total_eggs, "eggs from the fridge!")

    Posted Nov 7, 2018, 8:05 AM by Attila Lengyel
  • Lesson 26: Riddle
    riddle = "hVObYomcioTcfoZSOfbWbUodfcUfOaaWbU"


    abc = "abcdefghijklmnopqrstuvwxyz !@#$%^&*()_+:?><ABCDEFGHIJKLMNOPQRSTUVWXYZ"

    length = len(abc)
    def position(c):
      return abc.find(c)
     
    def getkey(password):
      key = 0
      for c in password: key += position(c)
      return key

    def shift(c,x):
      x = x % length
      y = x + abc.find(c)
      if y > length - 1: y = y % length
      return abc[y]

    def crypt(text, password, x):
      key = getkey(password)
      encryptedtext = ""
      for c in text:
        encryptedtext += shift(c, x * key)
      return encryptedtext
     
    def crack(text, num, x):
      encryptedtext = ""
      for c in text:
        encryptedtext += shift(c, x * num)
      return encryptedtext
     
    text = input("Give me a text:")
    password = input("Give me a password:")
    secretmsg = crypt(text,password, 1)
    print(secretmsg)
    print(crypt(secretmsg, password, -1))

    riddle = input("Give me a text to crack:")
    for x in range(0, len(abc)):
      input()
      print(str(x) + ": " + crack(riddle, x, 1))
     














    Posted May 17, 2018, 8:03 AM by Attila Lengyel
  • Lesson 25: Simple encryption
    abc = "abcdefghijklmnopqrstuvwxyz !@#$%^&*()_+:?><ABCDEFGHIJKLMNOPQRSTUVWXYZ"

    length = len(abc)
    def position(c):
      return abc.find(c)
     
    def getkey(password):
      key = 0
      for c in password: key += position(c)
      return key

    def shift(c,x):
      x = x % length
      y = x + abc.find(c)
      if y > length - 1: y = y % length
      return abc[y]

    def crypt(text, password, x):
      key = getkey(password)
      encryptedtext = ""
      for c in text:
        encryptedtext += shift(c, x * key)
      return encryptedtext
     
    text = input("Give me a text:")
    password = input("Give me a password:")
    secretmsg = crypt(text,password, 1)
    print(secretmsg)
    print(crypt(secretmsg, password, -1))
    Posted May 11, 2018, 8:00 AM by Attila Lengyel
  • Lesson 24: Morse code
    import morsedict as m

    text = input("Give me a text:")

    morsecode = ""

    for c in text:
      morsecode += m.morsetab[c] + " "
      
    print(morsecode)

    morsetab2 = {}
    for key,val in m.morsetab.items():
      morsetab2[val] = key

    morsecode = input("Give me morse:") 
    t = ""
    for c in morsecode:
      if c == " ":
        print(morsetab2[t])
        t=""
      else:
        t += c
      

    Posted May 3, 2018, 8:03 AM by Attila Lengyel
  • Lesson 23: Playing with timers
    from datetime import datetime
    import time, math

    for x in range(0,3):
      print(datetime.now())
      time.sleep(1)

    def sectimer(seconds):
      secperday = 60 * 60 * 24
      days = math.floor(seconds / secperday)
      seconds = seconds - days * secperday
      secperhour = 60 * 60
      hours = math.floor(seconds / secperhour)
      seconds = seconds - hours * secperhour
      secpermin = 60
      minutes = math.floor(seconds / secpermin)
      seconds = seconds - minutes * secpermin
      
      strtime = ""
      if days < 10: strtime += "0"
      strtime += str(days) + ":"
      if hours < 10: strtime += "0"
      strtime += str(hours) + ":"
      if minutes < 10: strtime += "0"
      strtime += str(minutes) + ":"
      if seconds < 10: strtime += "0"
      strtime += str(seconds)
      
      return strtime
      
    start = datetime.now()
    counter = 0
    for x in range(0, 30):
      print(sectimer(counter))
      time.sleep(1)
      counter += 1

    end = datetime.now()

    print (end - start)

    Posted Apr 19, 2018, 8:02 AM by Attila Lengyel
  • Lesson 22: Working with dates and converter between Fahrenheit and Celsius
    from datetime import datetime

    now = datetime.now()
    print(now)

    mm = str(now.month)
    print(mm)

    dd = str(now.day)
    print(mm + "/" + dd)

    yyyy = str(now.year)
    print(mm + "/" + dd + "/" + yyyy)

    hour = str(now.hour)
    print(mm + "/" + dd + "/" + yyyy + " " + hour)

    mi = str(now.minute)
    print(mm + "/" + dd + "/" + yyyy + " " + hour + ":" + mi)

    ss = str(now.second)
    print(mm + "/" + dd + "/" + yyyy + " " + hour + ":" + mi + ":" + ss)

    import geocoder
    g = geocoder.ip('me')
    print(g.latlng)

    Celsius = float(input("Celsius:"))
    Fahrenheit = 9/5 * Celsius + 32
    print(Fahrenheit, "Fahrenheit")

    Fahrenheit = float(input("Fahrenheit:"))
    Celsius = (Fahrenheit - 32)*5/9
    print(Celsius, "C")











    Posted Apr 12, 2018, 8:00 AM by Attila Lengyel
  • Lesson 21: (Combined with Bronze) Random numbers
    import random, time

    def wait():
      for x in range(0,9):
        print("...")
        time.sleep(1 - x * 0.1)

    v = input("Head or Tail?:")
    print("You guessed", v, "!")

    r = random.randint(0,100)
    coin = ""
    if r < 50:
      coin = "Tail"
    else:
      coin = "Head"
    wait()
    if v == coin:
      print("It is", coin ,"You won!!!")
    else:
      print("It is", coin ,"You lost...")
     
    for x in range(0, 100):
      print(random.randint(1,6))

     
     
    Posted Mar 29, 2018, 8:00 AM by Attila Lengyel
  • Lesson 20: Revisiting basics
    word = input("Give me a word:")
    for w in word:
      print(w)
      

    while(input("How are you doing?").lower()=="good"):
      print("Really?")

    print("I'm doing GOOOOD too")

    tree=""
    for l in range(0,3):
      for x in range(0,6):
        for y in range(0,11):
          if y > 6 - x and y < 6 + x: 
            tree += "*"
          else:
            tree += " "
        print(tree)
      
        tree = ""
    Posted Mar 22, 2018, 8:04 AM by Attila Lengyel
  • Lesson 19 - How accurate our Hangman algorithm is?
    import word_dict, random

    def drawhangman(missedGuesses):
      if missedGuesses <= 0: return
      print("     _____________")
      if missedGuesses > 1:
        print("      |          |")
      else: print("      |")
      if missedGuesses > 2:
        print("      |          O")
      else: print("      |")
      if missedGuesses > 3:
        print("      |         /|\\")
      else: print("      |")
      if missedGuesses > 4:
        print("      |          |")
      else: print("      |")
      if missedGuesses > 5 :
        print("      |         / \\")
      else: print("      |")
      print("      |")
      print("      |")
      print("      |_____________")
      
    def lengthwords(searchspace, length):
      returnspace = []
      for w in searchspace:
        if len(w) == length:
          returnspace.append(w.lower())
          
      return returnspace

    def match(searchspace, pattern):
      returnspace = []
      for w in searchspace:
        add = True
        for x in range(0, len(w)):
          if pattern[x] != "_" and w[x] != pattern[x]:
              add = False
              break
        if add:
          returnspace.append(w)
      return returnspace

    def eliminatemissed(searchspace, missedletters):
      returnspace = []
      for w in searchspace:
        add = True
        for l in w:
          if missedletters.find(l) != -1:
            add = False
            break
        if add:
          returnspace.append(w)
      return returnspace

    def stat(searchspace, pattern):
      abc = "abcdefghijklmnopqrstuvwxyz"
      lstat = {}
      for c in abc:
        lstat[c] = 0
      for w in searchspace:
        letters = ""
        for c in w:
          if letters.find(c) == -1:
            letters += c
        for c in letters:
          lstat[c] += 1
      count = 0
      letter = ""
      for c in abc:
        if pattern.find(c) == -1:
          if lstat[c] > count:
            count = lstat[c]
            letter = c
      return letter

    def guess(wordlength, pattern, eliminatedletters):
      space = lengthwords(word_dict.db, wordlength)
      space = match(space, pattern)
      space = eliminatemissed(space, eliminatedletters)
      lstat = stat(space, pattern)
      return lstat

    def play(word, draw):
      
      good_letters = ""
      eliminated_letters =""
      word_dash = ""
      for x in range(0, len(word)):
        word_dash += "_ "
      if draw: print (word_dash)
      
      missed_guesses = 0
      
      while missed_guesses < 7 and word_dash.find("_") != -1:
        automatedguess = guess(len(word), word_dash.replace(' ',''), eliminated_letters)
        if draw: print("Let me guess:", automatedguess)
        if len(automatedguess) == 0: missed_guesses += 1
        if word.find(automatedguess) > -1:
          if draw: print("Correct guess!")
          good_letters += automatedguess
        else:
          eliminated_letters += automatedguess
          if draw: print("Wrong guess!")
          missed_guesses = missed_guesses + 1
          if draw: drawhangman(missed_guesses)
        word_dash = ""
        for x in range(0, len(word)):
          if good_letters.find(word[x]) > -1:
            word_dash += word[x] + " "
          else:
            word_dash += "_ "
        if draw: print(word_dash)
      if draw: print("The word is", word)
      return missed_guesses

    #This is the main program

    space = lengthwords(word_dict.db, 9)
    totalgames = 0
    lostgames = 0
    for w in space:
      totalgames += 1
      guesses = play(w, False) 
      if guesses == 7: lostgames += 1
      print(w, guesses)

    print(totalgames, lostgames)

    size = len(word_dict.db)
    print("Let's play Hangman")
    question = input("Do you want to pick a word? (yes/no):")
    if question == "yes":
      word = input("Give me a word:")
      play(word, True)
    else:
      wordindex = random.randint(0, size)
      randomword = word_dict.db[wordindex]
      randomword = randomword.lower()
      play(randomword, True)
    Posted Mar 15, 2018, 8:04 AM by Attila Lengyel
  • Lesson 18 - Hangman computer player
    import word_dict, random

    def drawhangman(missedGuesses):
      if missedGuesses <= 0: return
      print("     _____________")
      if missedGuesses > 1:
        print("      |          |")
      else: print("      |")
      if missedGuesses > 2:
        print("      |          O")
      else: print("      |")
      if missedGuesses > 3:
        print("      |         /|\\")
      else: print("      |")
      if missedGuesses > 4:
        print("      |          |")
      else: print("      |")
      if missedGuesses > 5 :
        print("      |         / \\")
      else: print("      |")
      print("      |")
      print("      |")
      print("      |_____________")
      
    def lengthwords(searchspace, length):
      returnspace = []
      for w in searchspace:
        if len(w) == length:
          returnspace.append(w.lower())
          
      return returnspace

    def match(searchspace, pattern):
      returnspace = []
      for w in searchspace:
        add = True
        for x in range(0, len(w)):
          if pattern[x] != "_" and w[x] != pattern[x]:
              add = False
              break
        if add:
          returnspace.append(w)
      return returnspace

    def eliminatemissed(searchspace, missedletters):
      returnspace = []
      for w in searchspace:
        add = True
        for l in w:
          if missedletters.find(l) != -1:
            add = False
            break
        if add:
          returnspace.append(w)
      return returnspace

    def stat(searchspace, pattern):
      abc = "abcdefghijklmnopqrstuvwxyz"
      lstat = {}
      for c in abc:
        lstat[c] = 0
      for w in searchspace:
        letters = ""
        for c in w:
          if letters.find(c) == -1:
            letters += c
        for c in letters:
          lstat[c] += 1
      count = 0
      letter = ""
      for c in abc:
        if pattern.find(c) == -1:
          if lstat[c] > count:
            count = lstat[c]
            letter = c
      return letter

    def guess(wordlength, pattern, eliminatedletters):
      space = lengthwords(word_dict.db, wordlength)
      space = match(space, pattern)
      space = eliminatemissed(space, eliminatedletters)
      lstat = stat(space, pattern)
      return lstat

    def play(word):
      
      good_letters = ""
      eliminated_letters =""
      word_dash = ""
      for x in range(0, len(word)):
        word_dash += "_ "
      print (word_dash)
      
      missed_guesses = 0
      
      while missed_guesses < 7 and word_dash.find("_") != -1:
        automatedguess = guess(len(word), word_dash.replace(' ',''), eliminated_letters)
        print("Let me guess:", automatedguess)
        if word.find(automatedguess) > -1:
          print("Correct guess!")
          good_letters += automatedguess
        else:
          eliminated_letters += automatedguess
          print("Wrong guess!")
          missed_guesses = missed_guesses + 1
          drawhangman(missed_guesses)
        word_dash = ""
        for x in range(0, len(word)):
          if good_letters.find(word[x]) > -1:
            word_dash += word[x] + " "
          else:
            word_dash += "_ "
        print(word_dash)
      
      print("The word is", word)

    #This is the main program

    size = len(word_dict.db)
    print("Let's play Hangman")
    wordindex = random.randint(0, size)
    randomword = word_dict.db[wordindex]
    randomword = randomword.lower()
    play(randomword)
    Posted Mar 8, 2018, 10:03 AM by Attila Lengyel
  • Lesson 16: Automated letter guess
    import word_dict

    def wordlength(searchspace, length):
      space = []
      for w in searchspace:
        if len(w) == length:
          space.append(w)
      return space

    def patternmatch(searchspace, pattern):
      space = []
      for w in searchspace:
        add = True
        for x in range(0, len(w)):
          if pattern[x] != "_" and pattern[x] != w[x]:
            add = False
            break
        if add: space.append(w)
      return space

    def eliminatemissed(searchspace, missedletters):
      space = []
      for w in searchspace:
        add = True
        for l in w:
          if missedletters.find(l) > -1:
            add = False
            break
        if add: space.append(w)
      return space

    def letterstat(searchspace):
      abc = "abcdefghijklmnopqrstuvwxyz"
      lstat = {}
      for l in abc:
        lstat[l] = 0
      for w in searchspace:
        letters = ""
        w = w.lower()
        for l in w:
          if letters.find(l) == -1:
            letters += l
        for l in letters:
          lstat[l] += 1
          
      return lstat
      
    space = wordlength(word_dict.db, 4)
    space = patternmatch(space, "_ee_")
    space = eliminatemissed(space,"ns")
    print (space)
    space = letterstat(space)
    print (space)


    Posted Feb 15, 2018, 8:03 AM by Attila Lengyel
  • Lesson 15: Finding words with a pattern
    import word_dict

    def wordlength(x):
      searchspace = []
      for w in word_dict.db:
        if len(w) == x:
          searchspace.append(w)
      return searchspace

    def lengthstat(searchspace):
      maxlength = 0
      for w in searchspace: 
        if len(w) > maxlength:
          maxlength = len(w)
      lstat = {}
      for x in range(0,maxlength + 1):
        lstat[x] = 0
      for w in searchspace:
        lstat[len(w)] += 1
      return lstat
      
    def letterstat(searchspace):
      abc = "abcdefghijklmnopqrstuvwxyz"
      lstat = {}
      for l in abc:
        lstat[l] = 0
      for w in searchspace:
        letters = ""
        w = w.lower()
        for l in w:
          if letters.find(l) == -1:
            letters += l
        for l in letters:
          lstat[l] += 1
          
      return lstat

    def match(searchspace, pattern):
      space = []
      for w in searchspace:
        addword = True
        for x in range(0, len(w)):
          if pattern[x] != "_":
            if pattern[x] != w[x]:
              addword = False
              break
        if addword: 
          space.append(w)
          
      return space
      
    space = wordlength(4)
    space = match(space, "j__l")
    print(space)

    lstat = letterstat(space)
    for l in "abcdefghijklmnopqrstuvwxyz":
      if lstat[l] != 0: print(l, "=", lstat[l])
      
      

    Posted Feb 8, 2018, 8:05 AM by Attila Lengyel
  • Lesson 14: Hashmaps
    import word_dict

    def wordlength(x):
      searchspace = []
      for w in word_dict.db:
        if len(w) == x:
          searchspace.append(w)
      return searchspace

    def lengthstat(searchspace):
      maxlength = 0
      for w in searchspace: 
        if len(w) > maxlength:
          maxlength = len(w)
      lstat = {}
      for x in range(0,maxlength + 1):
        lstat[x] = 0
      for w in searchspace:
        lstat[len(w)] += 1
      return lstat
      
    def letterstat(searchspace):
      abc = "abcdefghijklmnopqrstuvwxyz"
      lstat = {}
      for l in abc:
        lstat[l] = 0
      for w in searchspace:
        w = w.lower()
        for l in w:
          lstat[l] += 1
      return lstat


    space = wordlength (16)
    print(space)

    print(lengthstat(word_dict.db))
    lstat = letterstat(word_dict.db)

    for l in "abcdefghijklmnopqrstuvwxyz":
      print(l, "=", lstat[l])

    Posted Feb 1, 2018, 8:02 AM by Attila Lengyel
  • Lesson 13: Hangman revised post class
    #main.py

    import hangman

    print("Let's play Hangman")
    word = hangman.getWord()

    good_letters = ""
    missed_letters = ""
    missedGuess = 0
    word_dash = hangman.getDashedWord(word, good_letters)

    safe = False
    hanged = False

    while safe == False and hanged == False:
      searchspace = hangman.wordLength(len(word))
      searchspace = hangman.eliminateMissed(searchspace, missed_letters)
      print(searchspace)
      print(len(searchspace))
      print(word_dash)
      guess = input("Guess a letter:")
      if word.find(guess) > -1 and good_letters.find(guess) == -1:
        print("Correct guess!")
        good_letters += guess
        word_dash = hangman.getDashedWord(word, good_letters)
        if word_dash.find("_") == -1:
          safe = True
      else:
        print("Wrong guess!")
        missedGuess += 1
        if missed_letters.find(guess) == -1:
          missed_letters += guess
        hanged = hangman.drawHangman(missedGuess)
     
    print("The correct word is ", word)
    if hanged:
      print("Sorry you are hanged...")
    else:
      print("You are safe!!!")

    #hangman.py please download the file from
    #https://sites.google.com/site/primaryprogrammers/files/hangman.py?attredirects=0&d=1

    import random
    def wordLength(length):
      searchspace = []
      for w in db:
        if len(w) == length:
          searchspace.append(w)
      return searchspace

    def eliminateMissed(words, missed_letters):
      searchspace = []
      for w in words:
        add = True
        for y in missed_letters:
          if w.find(y) != -1:
            add = False
        if add:
          searchspace.append(w)
      return searchspace

    def getWord():
      select = random.randint(0,len(db))
      return db[select]

    def getDashedWord(word, good_letters):
      word_dash = ""
      for x in range(0, len(word)):
        if good_letters.find(word[x]) > -1:
          word_dash += word[x] + " "
        else:
          word_dash += "_ "
      return word_dash
     
    def drawHangman(missedGuesses):
      if missedGuesses <= 0: return
      print("     _____________")
      if missedGuesses > 1:
        print("      |          |")
      else: print("      |")
      if missedGuesses > 2:
        print("      |          O")
      else: print("      |")
      if missedGuesses > 3:
        print("      |         /|\\")
      else: print("      |")
      if missedGuesses > 4:
        print("      |          |")
      else: print("      |")
      if missedGuesses > 5 :
        print("      |         / \\")
      else: print("      |")
      print("      |")
      print("      |")
      print("      |_____________")
      return bool(missedGuesses > 6)

    Posted Jan 25, 2018, 3:27 PM by Attila Lengyel
  • Lesson 13: Hangman searchspace
    import word_dict
    import random

    def drawHangman(missedGuess):
        if missedGuess > 0:
            print("       _________")
        else:
            print("")
        if missedGuess > 1:
            print("       |        |")
        else:
            print("       |        ")
        if missedGuess > 2:
            print("       |        0")
        else:
            print("       |        ")
        if missedGuess > 3:
            print("       |       /|\\")   
        else:
            print("       |        ")
        if missedGuess > 4:
            print("       |        |")
        else:
            print("       |        ")
           
        if missedGuess > 5:
            print("       |       / \\")
        else:
            print("       |        ")
       
        print("       _________")
        print("")

        if missedGuess > 6:
            return True
        else:
            return False

    def wordlength(length):
      searchspace = []
      for w in word_dict.db:
        if len(w) == length:
          searchspace.append(w)
      return searchspace

    def eliminateMissed(searchspace, missed_letters):
      searchspace2 = []
      for w in searchspace:
        add = True
        for y in missed_letters:
          if w.find(y) != -1:
            add = False
        if add:
          searchspace2.append(w)
      print(searchspace2)
      print(len(searchspace2))
      return searchspace2
     
    eliminateMissed(wordlength(4), "aeiurso")

    print("Let's play Hangman")

    select = random.randint(0,len(word_dict.db))
    word = word_dict.db[select]

    word_dash = ""
    for x in range(0, len(word)):
      word_dash += "_ "
     
    print (word_dash)

    cont = True
    lost = False

    good_letters = ""
    missed_letters = ""
    missedGuess = 0
     
    while cont:

      guess = input("Guess a letter:")
     
      if word.find(guess) > -1 and good_letters.find(guess) == -1:
        print("Correct guess!")
        good_letters += guess
      else:
        print("Wrong guess!")
        missedGuess += 1
        missed_letters += guess
        lost = drawHangman(missedGuess)
       
       
     
      cont = False 
      word_dash = ""
      for x in range(0, len(word)):
        if good_letters.find(word[x]) > -1:
          word_dash += word[x] + " "
        else:
          word_dash += "_ "
          cont = True
      if lost:
        cont = False
      print(word_dash)
     
    print("The correct word is ", word)
    if lost:
      print("Sorry you are hanged...")
    else:
      print("You are safe!!!")
    Posted Jan 25, 2018, 8:03 AM by Attila Lengyel
  • Lesson 11 b: Hangman v2
    import word_dict
    import random

    def drawHangman(missedGuess):
        if missedGuess > 0:
            print("       _________")
        else:
            print("")
        if missedGuess > 1:
            print("       |        |")
        else:
            print("       |        ")
        if missedGuess > 2:
            print("       |        0")
        else:
            print("       |        ")
        if missedGuess > 3:
            print("       |       /|\\")   
        else:
            print("       |        ")
        if missedGuess > 4:
            print("       |        |")
        else:
            print("       |        ")
           
        if missedGuess > 5:
            print("       |       / \\")
        else:
            print("       |        ")
       
        print("       _________")
        print("")

        if missedGuess > 6:
            return True
        else:
            return False

    print("Let's play Hangman")

    select = random.randint(0,len(word_dict.db))
    word = word_dict.db[select]

    word_dash = ""
    for x in range(0, len(word)):
      word_dash += "_ "
     
    print (word_dash)

    cont = True
    lost = False

    good_letters = ""
    missedGuess = 0
     
    while cont:

      guess = input("Guess a letter:")
     
      if word.find(guess) > -1 and good_letters.find(guess) == -1:
        print("Correct guess!")
        good_letters += guess
      else:
        print("Wrong guess!")
        missedGuess += 1
        lost = drawHangman(missedGuess)
       
     
      cont = False 
      word_dash = ""
      for x in range(0, len(word)):
        if good_letters.find(word[x]) > -1:
          word_dash += word[x] + " "
        else:
          word_dash += "_ "
          cont = True
      if lost:
        cont = False
      print(word_dash)
     
    print("The correct word is ", word)
    if lost:
      print("Sorry you are hanged...")
    else:
      print("You are safe!!!")
       
    Posted Jan 11, 2018, 8:00 AM by Attila Lengyel
  • Lesson 11 a : Functions
    def listup(word):
      for x in word:
        print(x)
       

    word3 = input("Give me a word:")

    listup(word3)


    word2 = input("Give me a word:")

    listup(word2)

    listup(word2)



    Posted Jan 11, 2018, 7:28 AM by Attila Lengyel
  • Lesson 10: Hangman & Data mining...
    import word_dict
    import random

    analytics = []


    count = []
    count.append(0)
    count.append(0)

    for x in range(0, len(word_dict.db)):
      for y in word_dict.db[x]:
        if (y == 'a'):
          count[0] += 1
        if (y == 'e'):
          count[1] += 1
    print(count)

    print("Let's play Hangman")

    select = random.randint(0,len(word_dict.db))
    word = word_dict.db[select]

    word_dash = ""
    for x in range(0, len(word)):
      word_dash += "_ "
     
    print (word_dash)

    cont = True
    good_letters = ""
     
    while cont:

      guess = input("Guess a letter:")
     
      if word.find(guess) > -1:
        print("Correct guess!")
        good_letters += guess
      else:
        print("Wrong guess!")
     
      cont = False 
      word_dash = ""
      for x in range(0, len(word)):
        if good_letters.find(word[x]) > -1:
          word_dash += word[x] + " "
        else:
          word_dash += "_ "
          cont = True
     
      print(word_dash)



    Posted Dec 21, 2017, 7:58 AM by Attila Lengyel
  • Lesson 9: Rock-Paper-Scissors
    import time
    import random

    print("Let's play Rock-Paper-Scissors")
    time.sleep(3)
    print("Ready???")
    time.sleep(1)
    print("Rock")
    time.sleep(1)
    print("Paper")
    time.sleep(1)
    print("Scissor")


    choices = ["Rock", "Paper", "Scissors"]
    selection = random.randint(0,2)
    print(choices[selection])

    user = input("What is your choice?:")

    if choices[selection] == user:
      print("Draw")
    elif (choices[selection] == "Rock" and user == "Paper") or (choices[selection] == "Scissor" and user == "Rock") or (choices[selection] == "Paper" and user == "Scissor"):
      print ("You won!!!")
    else:
      print("You lost!!!")
     
    Posted Dec 14, 2017, 8:05 AM by Attila Lengyel
  • Lesson 8: While loop and binary search
    import random

    lowerlimit = 0
    upperlimit = random.randint(5,10)

    print("Think a number between 0 and", upperlimit)

    answer = "no"
    while answer != "yes":
      number = (lowerlimit + upperlimit) / 2
      number = round(number,0)
     
      print("Is the number", number, "? Or it is greater/less?")
      answer = input()
     
      if answer == "greater":
        lowerlimit = number
      if answer == "less":
        upperlimit = number
       
      if answer == "yes":
        print("I did it!!!")
       
    Posted Dec 7, 2017, 8:02 AM by Attila Lengyel
  • Lesson 7: Fibonacci sequence
    fibonacci = []

    fibonacci.append(0)
    fibonacci.append(1)

    print("Fibonacci sequence:", fibonacci)
    print("Length:", len(fibonacci))

    fibonacci.append(fibonacci[0] + fibonacci[1])

    print("Fibonacci sequence:", fibonacci)
    print("Length:", len(fibonacci))

    for x in range (0,100):
      length = len(fibonacci)
      new = fibonacci[length - 1] + fibonacci[length - 2]
      fibonacci.append(new)

    print("Fibonacci sequence:", fibonacci)
    print("Length:", len(fibonacci))
     

    Posted Nov 30, 2017, 8:00 AM by Attila Lengyel
  • Lesson 6: Multiplication timed test
    import random
    import time

    correctanswer = 0
    totalanswer = 0

    start = time.time()
    for x in range(0,10):
      totalanswer += 1
      a = random.randint(0,12)
      b = random.randint(0,12)
     
      print("What is ",a,"by",b,"is equal to?:")
      answer = input()
     
      if a * b == int(answer):
        print("Correct!!!")
        correctanswer += 1
      else:
        print("You missed it!!!")
       
    print("Your score is", (correctanswer / totalanswer)*100)
    end = time.time()
    print("It took you", end - start, "seconds")



    Posted Nov 9, 2017, 7:58 AM by Attila Lengyel
  • Lesson 5: Listing up all prime numbers using for loop
    ------------------------------------------------------------------------------------------------
    Developed version in class
    ------------------------------------------------------------------------------------------------

    total = 0
    for x in range(2,100):
      prime = True
      for y in range(2,x):
        if x % y == 0:
          prime = False
      if prime == True:
        print (x, "is a prime number")
        total = total + 1
       
    print("There are", total, "number of prime number")

    ------------------------------------------------------------------------------------------------
    Optimized version post-class
    ------------------------------------------------------------------------------------------------

    total = 0
    iterations = 0
    upper = 100000
    primelist = []

    for x in range(2,upper):
      prime = True
      for y in primelist:
        iterations += 1
        if x % y == 0:
          prime = False
          break
      if prime == True:
        total += 1
        primelist.append(x)
       
    print("There are", total, "prime numbers till", upper)
    print("I've have found them in ", iterations, "interatitons")
    print("They are ", primelist)

    Posted Nov 2, 2017, 10:47 AM by Attila Lengyel
  • Lesson 4: Nested ifs
    print("Please wait in the room!")
    print("How are you doing?")
    answer = input("Do you have a fever? (y/n):")
    if answer == "y":
      answer = input("Do you have throat ache? (y/n):")
      if answer == "y":
        answer = input("Do you have running nose? (y/n):")
        if answer == "y":
          print("You have caught a cold!")
          print("Please take Tylenol and take rest")
        elif answer == "n":
          print("Stay home! Soon your nose is going to run!")
        else:
          print("Please answer y or n!")
      elif answer == "n":
        print("Let me think about it...")
      else:
        print("Please answer y or n!")
    elif answer == "n":
      answer = input("Do you have stomachache? (y/n)")
      if answer == "y":
        print("You must have stomach flu!")
        print("Go home, rest and drink fluids!")
      elif answer == "n":
        print("Let me think about it...")
      else:
        print("Please answer y or n!")
    else:
      print("Please answer y or n!")



    Posted Oct 26, 2017, 7:58 AM by Attila Lengyel
  • Lesson 3: Control flow using if... elif...else...
    import math

    a = input("Give me a number:")
    sign = input("Give me a sign:")
    b = input("Give me another number:")

    result = 0

    if sign == "+":
      result = int(a) + int(b)
      print("You asked for the sum")
      print(a,"plus", b, "is", result)
    elif sign == "-":
      result = int(a) - int(b)
      print("You asked for the difference")
      print(a,"minus", b, "is", result)
    elif sign == "*":
      result = int(a) * int(b)
      print("You asked for the product")
      print(a,"multilpied by", b, "is", result)
    elif sign == "/":
      result = int(a) / int(b)
      print("You asked for the quotient")
      print(a,"divided by", b, "is", result)
    elif sign == "power":
      result = math.pow(int(a),int(b))
      print("You asked for the power")
      print(a,"on the power of", b, "is", result)
    else:
      print("Sorry, I don't know that sign!")



    Posted Oct 19, 2017, 8:01 AM by Attila Lengyel
  • Lesson 2: Variables 1.0
    a = input("Give me a number:")
    print("a is", a)

    b = input("Give me an other:")
    print("b is", b)

    c = int(a) + int(b)
    print("The sum is ", c)
    Posted Oct 12, 2017, 8:43 AM by Attila Lengyel
  • Lesson 1 - Hello World!
    print("Hello World")

    message = "Hello World"

    print(message)

    message = message + " today"

    print(message)

    message = input("How are you doing?")

    print (message)
    Posted Oct 5, 2017, 7:54 AM by Attila Lengyel
  • Week 24 - Prime numbers
    def prime(number):
      if number > 1:
        for x in range(2,number):
          if (number % x) == 0:
            return False
        else:
          return True

    sum = 0
    for x in range(1, 10000):
      if prime(x):
        sum += x
    print (sum)

    for x in range(700,799):
      if prime(x):
        sX = str(x)
        prod = int(sX[0]) * int(sX[1]) * int(sX[2])
        print(sX, prod)


    Posted Jun 2, 2017, 1:14 PM by Attila Lengyel
  • Week 23 - Modulo
    n = 0
    a = int(input("Lower:"))
    b = int(input("Upper:"))
    for x in range(a,b):
      if x%7 == 0 or x%3 == 0 or x%13 == 0:
        n += 1
    print(n)

    text = input("Text:")
    print(text.count('a') + text.count('A'))
    Posted Jun 2, 2017, 1:14 PM by Attila Lengyel
  • Week 22 - Working with time
    import time

    print(time.localtime(time.time()))
    print(time.localtime(0))

    print(time.asctime(time.localtime(time.time())))
    print(time.asctime(time.localtime(0)))


    print(time.tzname)

    start = time.time()
    string = input("Write something:")
    end = time.time()
    print(end - start)

    for x in range(1,11):
      print(x)
      time.sleep(1)
      

    Posted May 12, 2017, 8:03 AM by Attila Lengyel
  • Week 21 - Calculating average, min and max
    iCount = int(input("How many numbers?:"))
    iSum = 0
    iMin = 0
    iMax = 0
    lNumbers = []
    for x in range(0, iCount):
      iNum = int(input("Give me a number:"))
      lNumbers.append(iNum)
      if x == 0:
        iMin = iNum
        iMax = iNum
      else:
        if iNum < iMin: iMin = iNum
        if iNum > iMax: iMax = iNum
      iSum += iNum
    lNumbers.sort()
    print(lNumbers)
    print("The average is", iSum/iCount)
    print("The minimum: ", iMin)
    print("The maximum: ", iMax)




    Posted May 5, 2017, 7:56 AM by Attila Lengyel
  • Week 20 Tic-tac-toe v1.0
    import random

    def drawBoard(board):
      print("    |   |   ")
      print(" ",board[0],"|",board[1],"|",board[2])
      print("    |   |   ")  
      print("-------------")
      print("    |   |   ")
      print(" ",board[3],"|",board[4],"|",board[5])
      print("    |   |   ")  
      print("-------------")
      print("    |   |   ")
      print(" ",board[6],"|",board[7],"|",board[8])
      print("    |   |   ")  

    def win(board, player):
      if board[0] == player and board[1] == player and board[2] == player:
        return True
      if board[3] == player and board[4] == player and board[5] == player:
        return True
      if board[6] == player and board[7] == player and board[8] == player:
        return True
      if board[0] == player and board[3] == player and board[6] == player:
        return True
      if board[1] == player and board[4] == player and board[7] == player:
        return True
      if board[2] == player and board[5] == player and board[8] == player:
        return True
      if board[0] == player and board[4] == player and board[8] == player:
        return True
      if board[2] == player and board[4] == player and board[6] == player:
        return True
      
      return False

    ############## Get computer mark ############
    def opponent(sUser):
      if sUser == "O":
        return "X"
      return "O"

    ############## Strategy to move random ############
    def randommove(board, sUser):
      emptystep = []
      for x in range(0,9):
        if board[x] == " ":
          emptystep.append(x)
      
      move = random.randint(0,len(emptystep)-1)
      move = emptystep[move]
      return move

    ############## Strategy to win or block ############
    def nextMoveWin(board, sUser):
      for x in range(0,9):
        if board[x] == " ":
          board[x] = sUser
          isWin = win(board, sUser)
          board[x] = " "
          if isWin:
            return x
      return -1  
      
    ############## Move center ##################
    def moveCenter(board):
      if board[4] == " ":
        return 4
      return -1

    ############## Move Corner ##################

    def moveCorner(board):

      if board[1] == " " and board[3] == " " and board[0] == " ":
        return 0
      if board[1] == " " and board[5] == " " and board[2] == " ":
        return 2
      if board[5] == " " and board[7] == " " and board[8] == " ":
        return 8
      if board[3] == " " and board[7] == " " and board[6] == " ":
        return 6
      
      if board[0] == " ":
        return 0
        
      if board[2] == " ":
        return 2

      if board[6] == " ":
        return 6

      if board[8] == " ":
        return 8

      return -1
    ############## Check for tie ##################
    def checktie(board):
      isTie = True
      for x in range(0,9):
        if board[x] == " ":
          isTie = False
      
      return isTie

    ############## Head or Tail ######################
    def headtail():
      bet = input("Head or Tail:")
      flip = random.randint(0,1)
      if flip == 0:
        coin = "Head"
      else:
        coin = "Tail"
      
      if bet == coin:
        return True
      
      return False

    ############## User move ##################
    def usermove(board, user):
      move = input("Make your move (1~9):")
      if board[int(move) - 1] != " ":
        print("You lost your move!!!")
      else:
        board[int(move) - 1] = user
      
      drawBoard(board)
      
      if win(board, user):
        print("The user ", user, "won!!!")
        return True
      
      if checktie(board):
        print("It is a tie")
        return True
        
      return False

      ############## 2 ways block ##################
    def twowaysblock(steps, board, user):
      empty = 0
      x = 0
      o = 0
      
      for i in steps:
        if board[i] == ' ': empty += 1
        if board[i] == 'X': x += 1
        if board[i] == 'O': o += 1
        
      if user == 'X' and empty == 3 and x == 2:
        for i in steps:
          if board[i] == ' ':
            return i
      
      if user == 'O' and empty == 3 and o == 2:
        for i in steps:
          if board[i] == ' ':
            return i
      
      return -1

      ############## Scanning for 2 ways ############
    def scan2ways(board, user):
      steps = [0,2,8,1,5]
      move = twowaysblock(steps, board, user)
      if move != -1: return move
      
      steps = [2,8,6,5,7]
      move = twowaysblock(steps, board, user)
      if move != -1: return move
      
      steps = [8,6,0,7,3]
      move = twowaysblock(steps, board, user)
      if move != -1: return move

      steps = [6,0,2,3,1]
      move = twowaysblock(steps, board, user)
      if move != -1: return move


      return -1
      ############## Computer move ##################
    def computermove(board, user):
      
      movetype = ""
      
      move = nextMoveWin(board, opponent(user))
      if move == -1:
        move = nextMoveWin(board, user)
      else:
        if movetype == "": movetype = "Computer moves to win!"
      
      if move == -1:
        move = scan2ways(board, user)
      else:
        if movetype == "": movetype = "Computer moves to win!"

      if move == -1:
        move = moveCenter(board)
      else:
        if movetype == "": movetype = "Computer blocks your win!"

      if move == -1:
        move = moveCorner(board)
      else:
        if movetype == "": movetype = "Computer moves center!"

      if move == -1:
        move = randommove(board,opponent(user))
      else:
        if movetype == "": movetype = "Computer moves corner!"

      if movetype == "": movetype = "Computer moves random!"

      print(movetype)
      board[move] = opponent(user)
      print("Computer moves", move + 1)
      
      drawBoard(board)
      
      if win(board, opponent(user)):
        print("The computer", opponent(user), "won!!!")
        return True
      
      if checktie(board):
        print("It is a tie!")
        return True
      
      return False
    ################## Main Program ##################
    tttBoard = [" "] * 9
    drawBoard(tttBoard)

    #if headtail():
    #  print("You won, you will be X")
    user = "X"
    #else:
    #  print("You lost, you will be O")
    # user = "O"
    #print("The computer is", opponent(user))


    while(True):
      
      if user == "X":
        if usermove(tttBoard, user):break
        if computermove(tttBoard, user): break
      else:
        if computermove(tttBoard, user):break
        if usermove(tttBoard, user):break

    Posted Apr 12, 2017, 4:40 PM by Attila Lengyel
  • Week 19
    import random

    def drawBoard(board):
      print("    |   |   ")
      print(" ",board[0],"|",board[1],"|",board[2])
      print("    |   |   ")  
      print("-------------")
      print("    |   |   ")
      print(" ",board[3],"|",board[4],"|",board[5])
      print("    |   |   ")  
      print("-------------")
      print("    |   |   ")
      print(" ",board[6],"|",board[7],"|",board[8])
      print("    |   |   ")  

    def win(board, player):
      if board[0] == player and board[1] == player and board[2] == player:
        return True
      if board[3] == player and board[4] == player and board[5] == player:
        return True
      if board[6] == player and board[7] == player and board[8] == player:
        return True
      if board[0] == player and board[3] == player and board[6] == player:
        return True
      if board[1] == player and board[4] == player and board[7] == player:
        return True
      if board[2] == player and board[5] == player and board[8] == player:
        return True
      if board[0] == player and board[4] == player and board[8] == player:
        return True
      if board[2] == player and board[4] == player and board[6] == player:
        return True
      
      return False

    ############## Get computer mark ############
    def opponent(sUser):
      if sUser == "O":
        return "X"
      return "O"

    ############## Strategy to move random ############
    def randommove(board, sUser):
      emptystep = []
      for x in range(0,9):
        if board[x] == " ":
          emptystep.append(x)
      
      move = random.randint(0,len(emptystep)-1)
      move = emptystep[move]
      return move

    ############## Strategy to win or block ############
    def nextMoveWin(board, sUser):
      for x in range(0,9):
        if board[x] == " ":
          board[x] = sUser
          isWin = win(board, sUser)
          board[x] = " "
          if isWin:
            return x
      return -1  
      
    ############## Move center ##################
    def moveCenter(board):
      if board[4] == " ":
        return 4
      return -1

    ############## Move Corner ##################

    def moveCorner(board):

      if board[1] == " " and board[3] == " " and board[0] == " ":
        return 0
      if board[1] == " " and board[5] == " " and board[2] == " ":
        return 2
      if board[5] == " " and board[7] == " " and board[8] == " ":
        return 8
      if board[3] == " " and board[7] == " " and board[6] == " ":
        return 6
      
      if board[0] == " ":
        return 0
        
      if board[2] == " ":
        return 2

      if board[6] == " ":
        return 6

      if board[8] == " ":
        return 8

      return -1
    ############## Check for tie ##################
    def checktie(board):
      isTie = True
      for x in range(0,9):
        if board[x] == " ":
          isTie = False
      
      return isTie

    ############## Head or Tail ######################
    def headtail():
      bet = input("Head or Tail:")
      flip = random.randint(0,1)
      if flip == 0:
        coin = "Head"
      else:
        coin = "Tail"
      
      if bet == coin:
        return True
      
      return False

    ############## User move ##################
    def usermove(board, user):
      move = input("Make your move (1~9):")
      if board[int(move) - 1] != " ":
        print("You lost your move!!!")
      else:
        board[int(move) - 1] = user
      
      drawBoard(board)
      
      if win(board, user):
        print("The user ", user, "won!!!")
        return True
      
      if checktie(board):
        print("It is a tie")
        return True
        
      return False

      ############## 2 ways block ##################
    def twowaysblock(board, user):
      empty = 0
      x = 0
      o = 0
      
      steps = [0,1,2,5,8]
      
      for i in steps:
        if board[i] == ' ': empty += 1
        if board[i] == 'X': x += 1
        if board[i] == 'O': o += 1
        
      if user == 'X' and empty == 3 and x == 2:
        for i in steps:
          if board[i] == ' ':
            return i
      return -1
      ############## Computer move ##################
    def computermove(board, user):
      
      movetype = ""
      
      move = nextMoveWin(board, opponent(user))
      if move == -1:
        move = nextMoveWin(board, user)
      else:
        if movetype == "": movetype = "Computer moves to win!"
      
      if move == -1:
        move = twowaysblock(board, user)
      else:
        if movetype == "": movetype = "Computer moves to win!"

      if move == -1:
        move = moveCenter(board)
      else:
        if movetype == "": movetype = "Computer blocks your win!"

      if move == -1:
        move = moveCorner(board)
      else:
        if movetype == "": movetype = "Computer moves center!"

      if move == -1:
        move = randommove(board,opponent(user))
      else:
        if movetype == "": movetype = "Computer moves corner!"

      if movetype == "": movetype = "Computer moves random!"

      print(movetype)
      board[move] = opponent(user)
      print("Computer moves", move + 1)
      
      drawBoard(board)
      
      if win(board, opponent(user)):
        print("The computer", opponent(user), "won!!!")
        return True
      
      if checktie(board):
        print("It is a tie!")
        return True
      
      return False
    ################## Main Program ##################
    tttBoard = [" "] * 9
    drawBoard(tttBoard)

    #if headtail():
    #  print("You won, you will be X")
    user = "X"
    #else:
    #  print("You lost, you will be O")
    # user = "O"
    #print("The computer is", opponent(user))


    while(True):
      
      if user == "X":
        if usermove(tttBoard, user):break
        if computermove(tttBoard, user): break
      else:
        if computermove(tttBoard, user):break
        if usermove(tttBoard, user):break
    Posted Apr 7, 2017, 8:04 AM by Attila Lengyel
  • Week 18
    import random

    def drawBoard(board):
      print("    |   |   ")
      print(" ",board[0],"|",board[1],"|",board[2])
      print("    |   |   ")  
      print("-------------")
      print("    |   |   ")
      print(" ",board[3],"|",board[4],"|",board[5])
      print("    |   |   ")  
      print("-------------")
      print("    |   |   ")
      print(" ",board[6],"|",board[7],"|",board[8])
      print("    |   |   ")  

    def win(board, player):
      if board[0] == player and board[1] == player and board[2] == player:
        return True
      if board[3] == player and board[4] == player and board[5] == player:
        return True
      if board[6] == player and board[7] == player and board[8] == player:
        return True
      if board[0] == player and board[3] == player and board[6] == player:
        return True
      if board[1] == player and board[4] == player and board[7] == player:
        return True
      if board[2] == player and board[5] == player and board[8] == player:
        return True
      if board[0] == player and board[4] == player and board[8] == player:
        return True
      if board[2] == player and board[4] == player and board[6] == player:
        return True
      
      return False

    ############## Get computer mark ############
    def opponent(sUser):
      if sUser == "O":
        return "X"
      return "O"

    ############## Strategy to move random ############
    def randommove(board, sUser):
      emptystep = []
      for x in range(0,9):
        if board[x] == " ":
          emptystep.append(x)
      
      move = random.randint(0,len(emptystep)-1)
      move = emptystep[move]
      return move

    ############## Strategy to win or block ############
    def nextMoveWin(board, sUser):
      for x in range(0,9):
        if board[x] == " ":
          board[x] = sUser
          isWin = win(board, sUser)
          board[x] = " "
          if isWin:
            return x
      return -1  
      
    ############## Move center ##################
    def moveCenter(board):
      if board[4] == " ":
        return 4
      return -1

    ############## Move Corner ##################

    def moveCorner(board):

      if board[1] == " " and board[3] == " " and board[0] == " ":
        return 0
      if board[1] == " " and board[5] == " " and board[2] == " ":
        return 2
      if board[5] == " " and board[7] == " " and board[8] == " ":
        return 8
      if board[3] == " " and board[7] == " " and board[6] == " ":
        return 6
      
      if board[0] == " ":
        return 0
        
      if board[2] == " ":
        return 2

      if board[6] == " ":
        return 6

      if board[8] == " ":
        return 8

      return -1
    ############## Check for tie ##################
    def checktie(board):
      isTie = True
      for x in range(0,9):
        if board[x] == " ":
          isTie = False
      
      return isTie

    ############## Head or Tail ######################
    def headtail():
      bet = input("Head or Tail:")
      flip = random.randint(0,1)
      if flip == 0:
        coin = "Head"
      else:
        coin = "Tail"
      
      if bet == coin:
        return True
      
      return False

    ############## User move ##################
    def usermove(board, user):
      move = input("Make your move (1~9):")
      if board[int(move) - 1] != " ":
        print("You lost your move!!!")
      else:
        board[int(move) - 1] = user
      
      drawBoard(board)
      
      if win(board, user):
        print("The user ", user, "won!!!")
        return True
      
      if checktie(board):
        print("It is a tie")
        return True
        
      return False

      ############## Computer move ##################
    def computermove(board, user):
      
      movetype = ""
      
      move = nextMoveWin(board, opponent(user))
      if move == -1:
        move = nextMoveWin(board, user)
      else:
        if movetype == "": movetype = "Computer moves to win!"

      if move == -1:
        move = moveCenter(board)
      else:
        if movetype == "": movetype = "Computer blocks your win!"

      if move == -1:
        move = moveCorner(board)
      else:
        if movetype == "": movetype = "Computer moves center!"

      if move == -1:
        move = randommove(board,opponent(user))
      else:
        if movetype == "": movetype = "Computer moves corner!"

      if movetype == "": movetype = "Computer moves random!"

      print(movetype)
      board[move] = opponent(user)
      print("Computer moves", move + 1)
      
      drawBoard(board)
      
      if win(board, opponent(user)):
        print("The computer", opponent(user), "won!!!")
        return True
      
      if checktie(board):
        print("It is a tie!")
        return True
      
      return False
    ################## Main Program ##################
    tttBoard = [" "] * 9
    drawBoard(tttBoard)

    if headtail():
      print("You won, you will be X")
      user = "X"
    else:
      print("You lost, you will be O")
      user = "O"
    print("The computer is", opponent(user))

    while(True):
      
      if user == "X":
        if usermove(tttBoard, user):break
        if computermove(tttBoard, user): break
      else:
        if computermove(tttBoard, user):break
        if usermove(tttBoard, user):break
    Posted Mar 24, 2017, 10:09 AM by Attila Lengyel
  • Week 17 - Tic Tac Toe Start by Flipping Coin

    import random

    def drawBoard(board):
      print("    |   |   ")
      print(" ",board[0],"|",board[1],"|",board[2])
      print("    |   |   ")  
      print("-------------")
      print("    |   |   ")
      print(" ",board[3],"|",board[4],"|",board[5])
      print("    |   |   ")  
      print("-------------")
      print("    |   |   ")
      print(" ",board[6],"|",board[7],"|",board[8])
      print("    |   |   ")  

    def win(board, player):
      if board[0] == player and board[1] == player and board[2] == player:
        return True
      if board[3] == player and board[4] == player and board[5] == player:
        return True
      if board[6] == player and board[7] == player and board[8] == player:
        return True
      if board[0] == player and board[3] == player and board[6] == player:
        return True
      if board[1] == player and board[4] == player and board[7] == player:
        return True
      if board[2] == player and board[5] == player and board[8] == player:
        return True
      if board[0] == player and board[4] == player and board[8] == player:
        return True
      if board[2] == player and board[4] == player and board[6] == player:
        return True
      
      return False

    def opponent(sUser):
      if sUser == "O":
        return "X"
      return "O"

    ############## Strategy to move random ############
    def randommove(board, sUser):
      emptystep = []
      for x in range(0,9):
        if board[x] == " ":
          emptystep.append(x)
      
      move = random.randint(0,len(emptystep)-1)
      move = emptystep[move]
      return move

    ############## Strategy to block win ############
    def blockuser(board, sUser):
      for x in range(0,9):
        if board[x] == " ":
          board[x] = sUser
          isWin = win(board, sUser)
          board[x] = " "
          if isWin:
            return x
      return -1  
      
    ############## Check for tie ##################
    def checktie(board):
      isTie = True
      for x in range(0,9):
        if board[x] == " ":
          isTie = False
      
      return isTie

    ############## Head or Tail ######################
    def headtail():
      bet = input("Head or Tail:")
      flip = random.randint(0,1)
      if flip == 0:
        coin = "Head"
      else:
        coin = "Tail"
      
      if bet == coin:
        return True
      
      return False

    ############## User move ##################
    def usermove(board, user):
      move = input("Make your move (1~9):")
      if board[int(move) - 1] != " ":
        print("You lost your move!!!")
      else:
        board[int(move) - 1] = user
      
      drawBoard(board)
      
      if win(board, user):
        print("The user ", user, "won!!!")
        return True
      
      if checktie(board):
        print("It is a tie")
        return True
        
      return False

      ############## Computer move ##################
    def computermove(board, user):
      move = blockuser(board, user)
      if move == -1:
        move = randommove(board,opponent(user))
      
      board[move] = opponent(user)
      print("Computer moves", move + 1)
      
      drawBoard(board)
      
      if win(board, opponent(user)):
        print("The computer", opponent(user), "won!!!")
        return True
      
      if checktie(board):
        print("It is a tie")
        return True
      
      return False
    ################## Main Program ##################
    tttBoard = [" "] * 9
    drawBoard(tttBoard)

    if headtail():
      print("You won, you will be X")
      user = "X"
    else:
      print("You lost, you will be O")
      user = "O"
    print("The computer is", opponent(user))

    while(True):
      
      if user == "X":
        if usermove(tttBoard, user):break
        if computermove(tttBoard, user): break
      else:
        if computermove(tttBoard, user):break
        if usermove(tttBoard, user):break
        
      
    Posted Mar 17, 2017, 8:26 AM by Attila Lengyel
  • Week 16 - Tic Tac Toe Block User Win
    import random

    def drawBoard(board):
      print("    |   |   ")
      print(" ",board[0],"|",board[1],"|",board[2])
      print("    |   |   ")  
      print("-------------")
      print("    |   |   ")
      print(" ",board[3],"|",board[4],"|",board[5])
      print("    |   |   ")  
      print("-------------")
      print("    |   |   ")
      print(" ",board[6],"|",board[7],"|",board[8])
      print("    |   |   ")  

    def win(board, player):
      if board[0] == player and board[1] == player and board[2] == player:
        return True
      if board[3] == player and board[4] == player and board[5] == player:
        return True
      if board[6] == player and board[7] == player and board[8] == player:
        return True
      if board[0] == player and board[3] == player and board[6] == player:
        return True
      if board[1] == player and board[4] == player and board[7] == player:
        return True
      if board[2] == player and board[5] == player and board[8] == player:
        return True
      if board[0] == player and board[4] == player and board[8] == player:
        return True
      if board[2] == player and board[4] == player and board[6] == player:
        return True
      
      return False

    def opponent(sUser):
      if sUser == "O":
        return "X"
      return "O"

    ############## Strategy to move random ############
    def randommove(board, sUser):
      emptystep = []
      for x in range(0,9):
        if board[x] == " ":
          emptystep.append(x)
      
      move = random.randint(0,len(emptystep)-1)
      move = emptystep[move]
      return move

    ############## Strategy to block win ############
    def blockuser(board, sUser):
      for x in range(0,9):
        if board[x] == " ":
          board[x] = sUser
          isWin = win(board, sUser)
          board[x] = " "
          if isWin:
            return x
      return -1  
      
    ############## Check for tie ##################
    def checktie(board):
      isTie = True
      for x in range(0,9):
        if board[x] == " ":
          isTie = False
      
      return isTie

    ################## Main Program ##################
    tttBoard = [" "] * 9
    drawBoard(tttBoard)

    user = input("X or O?:")
    if user != "O" and user != "X":
      print("You will be X")
      user = "X"
    print("The computer is", opponent(user))

    while(True):
      ############## User move ##################
      move = input("Make your move (1~9):")
      if tttBoard[int(move) - 1] != " ":
        print("You lost your move!!!")
      else:
        tttBoard[int(move) - 1] = user
      
      drawBoard(tttBoard)
      if win(tttBoard, user):
        print("The user ", user, "won!!!")
        break
      
      if checktie(tttBoard):
        print("It is a tie")
        break
      ############## Computer move ##################
      move = blockuser(tttBoard, user)
      if move == -1:
        move = randommove(tttBoard,opponent(user))
      
      tttBoard[move] = opponent(user)
      print("Computer moves", move + 1)
      
      drawBoard(tttBoard)
      
      if win(tttBoard, opponent(user)):
        print("The computer", opponent(user), "won!!!")
        break
      
      if checktie(tttBoard):
        print("It is a tie")
        break
      
      

    Posted Feb 17, 2017, 8:03 AM by Attila Lengyel
  • Week 16 - Tic tac toe random move
    import random

    def drawBoard(board):
      print("    |   |   ")
      print(" ",board[0],"|",board[1],"|",board[2])
      print("    |   |   ")  
      print("-------------")
      print("    |   |   ")
      print(" ",board[3],"|",board[4],"|",board[5])
      print("    |   |   ")  
      print("-------------")
      print("    |   |   ")
      print(" ",board[6],"|",board[7],"|",board[8])
      print("    |   |   ")  

    def win(board, player):
      if board[0] == player and board[1] == player and board[2] == player:
        return True
      if board[3] == player and board[4] == player and board[5] == player:
        return True
      if board[6] == player and board[7] == player and board[8] == player:
        return True
      if board[0] == player and board[3] == player and board[6] == player:
        return True
      if board[1] == player and board[4] == player and board[7] == player:
        return True
      if board[2] == player and board[5] == player and board[8] == player:
        return True
      if board[0] == player and board[4] == player and board[8] == player:
        return True
      if board[2] == player and board[4] == player and board[6] == player:
        return True
      
      return False

    def opponent(sUser):
      if sUser == "O":
        return "X"
      return "O"
      
    def randommove(board, sUser):
      emptystep = []
      for x in range(0,9):
        if board[x] == " ":
          emptystep.append(x)
      
      move = random.randint(0,len(emptystep)-1)
      move = emptystep[move]
      return move

    tttBoard = [" "] * 9
    drawBoard(tttBoard)

    user = input("X or O?:")
    if user != "O" and user != "X":
      print("You will be X")
      user = "X"
    print("The computer is", opponent(user))

    while(True):
      move = input("Make your move (1~9):")
      if tttBoard[int(move) - 1] != " ":
        print("You lost your move!!!")
      else:
        tttBoard[int(move) - 1] = user
      
      drawBoard(tttBoard)
      if win(tttBoard, user):
        print("The", user, "won!!!")
        break
      
      move = randommove(tttBoard,opponent(user))
      tttBoard[move] = opponent(user)
      print("The Attila moves", move + 1)
      
      drawBoard(tttBoard)
      
      if win(tttBoard, opponent(user)):
        print("The", opponent(user), "won!!!")
        break

    Posted Feb 10, 2017, 8:00 AM by Attila Lengyel
  • Week 15 Tic-tac-toe verison 1
    def drawBoard(board):
      print("    |   |   ")
      print(" ",board[0],"|",board[1],"|",board[2])
      print("    |   |   ")  
      print("-------------")
      print("    |   |   ")
      print(" ",board[3],"|",board[4],"|",board[5])
      print("    |   |   ")  
      print("-------------")
      print("    |   |   ")
      print(" ",board[6],"|",board[7],"|",board[8])
      print("    |   |   ")  

    def win(board, player):
      if board[0] == player and board[1] == player and board[2] == player:
        return True
      if board[3] == player and board[4] == player and board[5] == player:
        return True
      if board[6] == player and board[7] == player and board[8] == player:
        return True
      if board[0] == player and board[3] == player and board[6] == player:
        return True
      if board[1] == player and board[4] == player and board[7] == player:
        return True
      if board[2] == player and board[5] == player and board[8] == player:
        return True
      if board[0] == player and board[4] == player and board[8] == player:
        return True
      if board[2] == player and board[4] == player and board[6] == player:
        return True
      
      return False
      
    tttBoard = [" "] * 9
    drawBoard(tttBoard)

    user = input("X or O?:")
    if user != "O" and user != "X":
      print("You will be X")
      user = "X"

    while(True):
      move = input("Make your move (1~9):")
      tttBoard[int(move) - 1] = user
      
      drawBoard(tttBoard)
      if win(tttBoard, user):
        print("The", user, "won!!!")
        break

    Posted Feb 3, 2017, 7:48 AM by Attila Lengyel
  • Check winner tic-tac-toe
    def drawBoard(board):
      print("    |   |   ")
      print(" ",board[0],"|",board[1],"|",board[2])
      print("    |   |   ")  
      print("-------------")
      print("    |   |   ")
      print(" ",board[3],"|",board[4],"|",board[5])
      print("    |   |   ")  
      print("-------------")
      print("    |   |   ")
      print(" ",board[6],"|",board[7],"|",board[8])
      print("    |   |   ")  

    def win(board, player):
      if board[0] == player and board[1] == player and board[2] == player:
        return True
      if board[3] == player and board[4] == player and board[5] == player:
        return True
      if board[6] == player and board[7] == player and board[8] == player:
        return True
      if board[0] == player and board[3] == player and board[6] == player:
        return True
      if board[1] == player and board[4] == player and board[7] == player:
        return True
      if board[2] == player and board[5] == player and board[8] == player:
        return True
      if board[0] == player and board[4] == player and board[8] == player:
        return True
      if board[2] == player and board[4] == player and board[6] == player:
        return True
      
      return False
      
    board = [" "] * 9
    drawBoard(board)

    user = input("X or O?:")
    if user != "O" and user != "X":
      print("You will be X")
      user = "X"

    move = input("Make your move (1~9):")
    board[int(move) - 1] = user

    drawBoard(board)


    Posted Feb 3, 2017, 7:43 AM by Attila Lengyel
  • Draw tic-tac-toe board
    def drawBoard(board):
      print("    |   |   ")
      print(" ",board[0],"|",board[1],"|",board[2])
      print("    |   |   ")  
      print("-------------")
      print("    |   |   ")
      print(" ",board[3],"|",board[4],"|",board[5])
      print("    |   |   ")  
      print("-------------")
      print("    |   |   ")
      print(" ",board[6],"|",board[7],"|",board[8])
      print("    |   |   ")  

    board = ["X"] * 9
    drawBoard(board)
    Posted Feb 3, 2017, 7:29 AM by Attila Lengyel
  • Tic-tac-toe grid
    print("   |   |   ")
    print("   |   |   ")
    print("   |   |   ")
    print("-----------")
    print("   |   |   ")
    print("   |   |   ")
    print("   |   |   ")
    print("-----------")
    print("   |   |   ")
    print("   |   |   ")
    print("   |   |   ")
    Posted Feb 3, 2017, 7:22 AM by Attila Lengyel
  • Week 14 Random numbers and binary search
    import random
    print(random.uniform(0,100))
    print(random.randint(0,100))
    print(random.randint(1,6))

    print("I thought of a number.")
    number = random.randint(0,100)
    counter = 0
    while(True):
      guess = int(input("Try to guess:"))
      counter += 1
      if guess == number:
        print("What a chance? You nailed it!")
        print("It took you", counter, "guesses")
        break
      elif guess < number:
        print("It is less than what I thought of")
      else:
        print("It is greater than what I thought of")
      if counter == 7:
        print("You do not have the right strategy!")
        print("   +---+ ")
        print("   |   |")
        print("   O   |")
        print("  /|\  |")
        print("  / \  |")
        print("       | ")
        print("=========")
        break
      
    Posted Feb 2, 2017, 7:58 AM by Attila Lengyel
  • Week 13: Sum of basics
    y = 0
    z = 0

    digit = input("Give me a digit:")
    digits = int(input("How many digits:"))

    for x in range(10**(digits-1), 10**(digits)):
      if str(x).count(digit) > 0:
        y = y + 1
      z = z + str(x).count(digit)
      
    print("Number of found:", y)
    print("Total", digit, "s:", z)
    Posted Jan 27, 2017, 7:58 AM by Attila Lengyel
  • Week 12 - Math Olympiad through Brute Force Search
    number = 2 * 3 * 5 * 7 * 11
    for x in range(1, 6):
      guess = number * 2 * x
      sGuess = str(guess)
      if len(sGuess) != 4: continue 
      if sGuess.count("6") > 0: continue
      if sGuess.count("9") != 1: continue
      print(guess)
      


    multipliers = input("How many multipliers?")
    multi = []
    for x in range(1, int(multipliers) + 1):
      multi.append(int(input("Give me a multi:")))
    print(multi)

    digits = int(input("How many digits:"))
    lower = 10**(digits-1)
    upper = 10**(digits)-1

    okdigit = input("What digit you look for?:")
    notokdigit = input("What digit you don't look for?:")

    for x in range(lower, upper + 1):
      found = True
      
      for y in multi:
        if x%y != 0: 
          found = False
          break
      if found == False: continue
      
      if str(x).count(okdigit) == 0: continue
      if str(x).count(notokdigit) != 0: continue
        
      if found: print(x)
      
     
    Posted Jan 13, 2017, 8:03 AM by Attila Lengyel
  • Week 11 - Math Olympiad
    number = 2 * 3 * 5 * 7 * 11

    for x in range(1, 6):
      guess = number * 2 * x
      sGuess = str(guess)
      if len(sGuess) != 4: continue 
      if sGuess.count("6") > 0: continue
      if sGuess.count("9") != 1: continue
      print(guess)
      42

    multipliers = input("How many multipliers?")
    multi = []
    for x in range(1, int(multipliers) + 1):
      multi.append(input("Give me a multi:"))
    print(multi)
    Posted Jan 6, 2017, 8:09 PM by Attila Lengyel
  • Week 10 - Xmas tree sample program

    def xmastree(layer, stop):
      stars = 1
      for x in range(1,stop):
        print(" " * (layer - 1 - x) + "*" * stars)
        stars = stars + 2
        

    height = 7

    for y in range(3, height): 
      xmastree(height,y)
      



    Posted Dec 16, 2016, 8:03 AM by Attila Lengyel
  • Week 7 Sample Program
    def score(iCorrectAnswers, iMaxAnswers):
      print("Score:", iCorrectAnswers, "/", iMaxAnswers)
      
    def quiz(iQ, sQuestion, sAnswer1, sAnswer2, sAnswer3, sAnswer4, sCorrectAnswer):

      print("Question:", iQ)
      print(sQuestion)
      print("A -",sAnswer1)
      print("B -",sAnswer2)
      print("C -",sAnswer3)
      print("D -",sAnswer4)

      answer = input("Answer:")
      if (answer == sCorrectAnswer):
        print("Correct.")
        return 1
      else:
        print("Incorrect.")
        return 0

    print("Hello, are you ready for a quiz?")

    iCorrectAnswers = 0

    iCorrectAnswers = iCorrectAnswers + quiz(1, "What is the capitol of California?", "Los Angeles", "San Diego", "Sacramento", "San Francisco", "C")
    score(iCorrectAnswers, 2)

    iCorrectAnswers = iCorrectAnswers + quiz(2, "What is the square root of 16?", "2", "4", "6", "8", "B")
    score(iCorrectAnswers, 2)



    Posted Nov 18, 2016, 8:04 AM by Attila Lengyel
  • Week 6 Sample Program
    for i in range(0, 100):
    print(i)

    list = []
    list.append(input("Give me a word to remember:"))

    for i in range(10):
    list.append(input("Give me an other:"))

    for i in list:
    print(i)

    text = input("Give me sentance:")

    i = 0
    while(i < len(text)):
    print(text[i])
    i = i + 2
    for j in range(0, len(text), 1):
    print(text[j])



    Posted Nov 10, 2016, 8:05 AM by Attila Lengyel
  • Week 5 Sample Program
    We learned from this book. http://www.openbookproject.net/books/bpp4awd/index.html 


    We used this little program to discuss integers and floats, conditions and control flows.

    innum = float(input("Give me a number:"))

    print(innum)

    if (innum > 10):
    print("The number is greater than 10")
    elif (innum < 10):
    print("The number is less than 10")
    else:
    print("The number is equal to 10")


    Posted Nov 4, 2016, 9:00 PM by Attila Lengyel
  • Week 4 Sample Program
    print("I will help you to sum numbers up")

    sum = 0

    while (sum < 30):
    sum = sum + int(input("Give me a number:"))
    print(sum)
    if (sum >= 30): 
    print("Reached the limit!")
    while (1):
    answer = input("How are you?")
    if (answer == "Great!"):
    print("Glad to hear!")
    break


    Posted Oct 28, 2016, 8:01 AM by Attila Lengyel
  • Week 3 Sample Program
    first = int(input("Give me a number:"))
    second = int(input("Give me a second number:"))

    print("The first number is ", first,". The second is ", second)

    summ = first + second
    print("Their sum is:", summ)

    sign = input("Give me a +, -, * or /:")

    if sign == "+":
    print (first + second)
    elif sign == "-":
    print (first - second)
    elif sign == "*":
    print (first * second)
    elif sign == "/":
    print (first / second)
    else:
    print("Are you sure you know math?")


    answer = input("How was the class today?")
    if (answer == "OK"):
    print("Sure...")
    elif(answer == "Good"):
    print("Excellent!")
    elif(answer == "Horrible"):
    print("I'm sorry, I will do better next time!")


    Posted Oct 21, 2016, 8:05 AM by Attila Lengyel
  • Week 2 Sample for Silver
    print("How are you doing?")
    firstname = input("Give me your name:")
    print("Hello", firstname, "! It is nice to meet you!")
    lastname = input("Can you give me your last name?")
    print(firstname, lastname)

    year = int(input("Which year were you born?"))
    print(year)

    age = 2016 - year
    print("You are", age, "years young!")

    if age < 19:
    print("Stop this chat!!!!!!!")
    else:
    print("Oh... you like on-line chat... but still watch out!!! :-) ")



    Posted Oct 14, 2016, 8:01 AM by Attila Lengyel
  • Week 1 Sample Program

    Posted Oct 7, 2016, 10:46 AM by Attila Lengyel
  • Programming classes starting this week Oct 5 Wed (Bronze) and Oct 7 Fri (Silver) at 7:15AM
    Dear Parents, 

    I would like to thank you for signing your child up to participate in our Primary Programming classes. 

    This program has over 4 years of history at Silver Oak Elementary and we try to introduce changes every year to keep up with the latest development in technology and improve the classes. Also, for first time we have decided to offer the classes at no charge this year. The classes will be open to anyone to join and try out programming throughout the year. This does not mean that we are not committed to the classes. We will be teaching programming following the method we have developed for this class with the highest quality. Not charging for the classes and make it open enables students to think about programming more freely and invite any of their friends to join if they like. We plan to create a "workshop" like experience where algorithmic thinking is in focus. Development tools, programming languages and design methods come and go so quickly, that at the age of our students what matter is to develop the right thinking approach to systematic problem solving.

    Please see the details of Primary Programming below:

    Room: D-14 (Mrs. Hoshino's room)
    Time: 7:15AM to 8AM
    Bronze days: Wednesdays
    Silver days: Fridays
    Computers: Chromebooks provided by the school - do not bring your own device, WiFi will not work
    Development tool: https://www.nitrous.io/ cloud IDE - works on any device from anywhere with an internet connection and 50 hours usage per month is free
    Programming language: Python 3

    What to do for this week?

    1) Create a https://www.nitrous.io/ account. Please choose an account/password for your child to remember easily or write it down on a paper. If you are not able to do it in-time for tomorrow or this week, we will be using http://www.codeskulptor.org/ as back-up. 
    2) Try to bring your child by 7:15AM
    3) Due to walk to school week, we will be releasing them at 7:50AM, so that they will be able to run a lap before the school starts

    Volunteers

    Manadher Kharroubi - Instructor
    Attila Lengyel - Instructor
    Yvonne French Classroom helper Bronze Group
    Shireen Alinani - Classroom helper Silver Group

    We are looking forward to continuing Primary Programming at Silver Oak in 2016-17 School Year.
     
    Best regards,
    Attila
    Posted Oct 4, 2016, 6:32 PM by Attila Lengyel
  • Stock prices from Yahoo
    from urllib.request import urlopen
    import json
    import time

    symbol = input("Give me a stock symbol:")
    sURL = "http://finance.yahoo.com/webservice/v1/symbols/"
    sURL += symbol
    sURL += "/quote?format=json&view=detail"

    while True:
        html = urlopen(sURL)
        response = html.read()
        html.close
        json_data = json.loads(response.decode())
        stock = json_data['list']['resources'][0]['resource']['fields']
        print(symbol, " price is ", stock["price"])
        for key in stock:
            print(key, "=", stock[key])
        
        if float(stock["chg_percent"]) < 0:
            print("Your stock is falling!!!! Sorry....")
        else:
            print("You are making money!!!")
        time.sleep(5)
    Posted May 24, 2016, 9:48 AM by Attila Lengyel
  • translator
    dictonary = open("dict.txt", "r")

    wordmap = {}
    while True:
        line1 = dictonary.readline().rstrip()
        line2 = dictonary.readline().rstrip()
        if line1 =="": break
        print(line1, "in Hungarian is", line2)
        wordmap[line1] = line2
      
    while True:
        word1 = input("Give me a word in English:")
        if word1 == "exit": break
        print(word1, "in Hungarian is", wordmap[word1])
        
    Posted May 17, 2016, 8:01 AM by Attila Lengyel
  • dictionary file
    dictonary = open("dict.txt","a")
    while True:
        word1 = input("Give me a word in English:")
        if word1 == "exit":
            break
        word2 = input("Give me the word in Hungarian:")
        dictonary.write(word1)
        dictonary.write("\n")
        dictonary.write(word2)
        dictonary.write("\n")
        
    dictonary.close()

    Posted May 17, 2016, 7:45 AM by Attila Lengyel
  • May 10 Sample Program
    import random
    import time
    import os

    def rps():
        guess = random.randint(1,3)
        if guess == 1:
            print("ROCK")
        elif guess == 2:
            print("PAPER")
        elif guess == 3:
            print("SCISSORS")

    for x in range(1,15):
        time.sleep(1)
        os.system("clear")
        time.sleep(1)
        print("...Rock...")
        time.sleep(1)
        print("...Paper...")
        time.sleep(1)
        print("...Scissors...")
        time.sleep(1)
        rps()

    Posted May 10, 2016, 7:57 AM by Attila Lengyel
  • May 03 Sample programs
    #Four corners game
    import random
    import time


    for x in range(0,100):
        time.sleep(1)
        print(x)
        if x%5 == 0 and x != 0:
            print("The loosing corner is ", random.randint(1,4))

    #Fibonacci sequence
    v1 = 0
    v2 = 1
    v3 = v2 * v1
      
    print(v1)
    print(v2)

    for x in range(0,100):
        print(v3)
        v1 = v2
        v2 = v3
        v3 = v2 * v1


    Posted May 3, 2016, 4:52 PM by Attila Lengyel
  • Game
    import random

    myList1 = [4, 8, 12, 15, 20]
    myList2 = [len(myList1), 3, 5, 2, 10]

    numPlayers = int(input("How many people in the class?: "))

    while True:
        t = input("Press enter for student number or q for exit")
        if (t == "q"):
            break

        print("Student number " + str(random.randint(1, numPlayers)))
        
        input("Press Enter for question...")
        
        n1 = random.randint(0, len(myList1) - 1)
        n2 = random.randint(0, len(myList2) - 1)
        
        print("myList1[" + str(n1) + "] " + "%" + " myList2[" + str(n2) + "]")
        
        input("Press enter for the answer....")
        
        print(myList1[n1]%myList2[n2])
        
        
        

    Posted Apr 26, 2016, 7:43 AM by Attila Lengyel
  • class
    abc = "abcdefghijklmnopqrstuvwxyz"

    def encoding(cChar):
        i = -1
        for x in range(0, len(abc)):
            if abc[x] == cChar:
                i = x
                break
        
        if i == -1:
            return cChar
        
        return abc[i - 2]


    text = input("Give me a message to encode:")

    sMsg = ""
    for x in range (0, len(text)):
        sMsg = sMsg + encoding(text[x])
        
    print(sMsg)
    Posted Mar 22, 2016, 7:53 AM by Attila Lengyel
  • Hangman v1.0
    def counter(sWord, sChar):
        iCount = 0
        for x in range (0,len(sWord)):
            if sWord[x] == sChar:
                iCount += 1
        return iCount

    def drawHangman(missedGuess):
        if missedGuess > 0:
            print("       _________")
        else:
            print("")
        if missedGuess > 1:
            print("       |        |")
        else: 
            print("       |        ")
        if missedGuess > 2:
            print("       |        0")
        else: 
            print("       |        ")
        if missedGuess > 3:
            print("       |       /|\\")    
        else: 
            print("       |        ")
        if missedGuess > 4:
            print("       |        |")
        else: 
            print("       |        ")
            
        if missedGuess > 5:
            print("       |       / \\")
        else: 
            print("       |        ")
        
        print("       _________")
        print("")

        if missedGuess > 6:
            return True
        else:
            return False
        
    def printWord(sWord, sCorrectLetter):
        returnString = ""
        iShownLetters = 0
        
        for x in range(0, len(sWord)):
            if counter(sCorrectLetter, sWord[x]) == 0:
                returnString += "*"
            else:
                returnString += sWord[x]
                iShownLetters += 1
        
        print(returnString)

        if iShownLetters == len(sWord):
            return True
        else:
            return False
        
    print("This will be my hangman game")

    iMissed = 0
    sCorrectLetter = ""

    import getpass
    sWord = getpass.getpass("Give me a word:")
    sName = input("What is your first name?:")
    print("Hello ",sName, "How are you doing? Today you have to fight for your life!")
    sGuess = ""
    while sGuess != "stop":
        sGuess = input("Guess a letter:")
        
        if counter(sWord, sGuess[0]) == 0:
            iMissed += 1
            print("Sorry,",sName," You have missed.")
        else:
            sCorrectLetter += sGuess[0]
            print("Excellent! ", sName, " It was a good guess!")
        
        if drawHangman(iMissed):
            print(sName, "You lost! Try again!")
            break
        
        if printWord(sWord, sCorrectLetter):
            print(sName, " Congratulation!!! You have won!")
            break
        
        
    Posted Feb 25, 2016, 7:56 AM by Attila Lengyel
  • Hangman v4
    def counter(sWord, sChar):
        iCount = 0
        for x in range (0,len(sWord)):
            if sWord[x] == sChar:
                iCount += 1
        return iCount

    def drawHangman(missedGuess):
        if missedGuess > 0:
            print("       _________")
        else:
            print("")
        if missedGuess > 1:
            print("       |        |")
        else: 
            print("       |        ")
        if missedGuess > 2:
            print("       |        0")
        else: 
            print("       |        ")
        if missedGuess > 3:
            print("       |       /|\\")    
        else: 
            print("       |        ")
        if missedGuess > 4:
            print("       |        |")
        else: 
            print("       |        ")
            
        if missedGuess > 5:
            print("       |       / \\")
        else: 
            print("       |        ")
        
        print("       _________")
        print("")

        if missedGuess > 6:
            return True
        else:
            return False
        
    def printWord(sWord, sCorrectLetter):
        returnString = ""
        iShownLetters = 0
        
        for x in range(0, len(sWord)):
            if counter(sCorrectLetter, sWord[x]) == 0:
                returnString += "*"
            else:
                returnString += sWord[x]
                iShownLetters += 1
        
        print(returnString)

        if iShownLetters == len(sWord):
            return True
        else:
            return False
        
    print("This will be my hangman game")

    iMissed = 0
    sCorrectLetter = ""
    sWord = input("Give me a word:")
    sGuess = ""
    while sGuess != "stop":
        sGuess = input("Guess a letter:")
        
        if counter(sWord, sGuess[0]) == 0:
            iMissed += 1
        else:
            sCorrectLetter += sGuess[0]
        
        if drawHangman(iMissed):
            print("You lost! Try again!")
            break
        
        if printWord(sWord, sCorrectLetter):
            print("Congratulation!!! You have won!")
            break
        
        
        

    Posted Feb 11, 2016, 8:03 AM by Attila Lengyel
  • Hangman v3
    def counter(sWord, sChar):
        iCount = 0
        for x in range (0,len(sWord)):
            if sWord[x] == sChar:
                iCount += 1
        return iCount

    def drawHangman(missedGuess):
        if missedGuess > 0:
            print("       _________")
        else:
            print("")
        if missedGuess > 1:
            print("       |        |")
        else: 
            print("       |        ")
        if missedGuess > 2:
            print("       |        0")
        else: 
            print("       |        ")
        if missedGuess > 3:
            print("       |       /|\\")    
        else: 
            print("       |        ")
        if missedGuess > 4:
            print("       |        |")
        else: 
            print("       |        ")
            
        if missedGuess > 5:
            print("       |       / \\")
        else: 
            print("       |        ")
        
        print("       _________")
        print("")

    def printWord(sWord, sCorrectLetter):
        returnString = ""
        for x in range(0, len(sWord)):
            if counter(sCorrectLetter, sWord[x]) == 0:
                returnString += "*"
            else:
                returnString += sWord[x]
        print(returnString)
        print(len(sWord))

    print("This will be my hangman game")

    iMissed = 0
    sCorrectLetter = ""
    sWord = input("Give me a word:")
    sGuess = ""
    while sGuess != "stop":
        sGuess = input("Guess a letter:")
        
        if counter(sWord, sGuess[0]) == 0:
            iMissed += 1
        else:
            sCorrectLetter += sGuess[0]
        
        drawHangman(iMissed)
        printWord(sWord, sCorrectLetter)

    Posted Feb 9, 2016, 7:16 AM by Attila Lengyel
  • Hangman v2
    def counter(sWord, sChar):
        iCount = 0
        for x in range (0,len(sWord)):
            if sWord[x] == sChar:
                iCount += 1
        return iCount

    def drawHangman(missedGuess):
        if missedGuess > 0:
            print("       _________")
        else:
            print("")
        if missedGuess > 1:
            print("       |        |")
        else: 
            print("       |        ")
        if missedGuess > 2:
            print("       |        0")
        else: 
            print("       |        ")
        if missedGuess > 3:
            print("       |       /|\\")    
        else: 
            print("       |        ")
        if missedGuess > 4:
            print("       |        |")
        else: 
            print("       |        ")
            
        if missedGuess > 5:
            print("       |       / \\")
        else: 
            print("       |        ")
        
        print("       _________")
        print("")

        
    print("This will be my hangman game")

    drawHangman(0)
    drawHangman(1)
    drawHangman(2)
    drawHangman(3)
    drawHangman(4)
    drawHangman(5)
    drawHangman(6)

    iMissed = 0

    sWord = input("Give me a word:")
    sGuess = ""
    while sGuess != "stop":
        sGuess = input("Guess a letter:")
        if counter(sWord, sGuess[0]) == 0:
            iMissed += 1
        
        drawHangman(iMissed)





    Posted Jan 28, 2016, 8:00 AM by Attila Lengyel
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