import turtle import time import random t = turtle.Turtle() def draw(x,y, delay, s): t.clear() t.penup() t.goto(x,y) t.pendown() t.speed(s) for x in range(0,3): t.forward(50) t.left(120) time.sleep(delay) time.sleep(2) draw(0,0,3, 5) for x in range(0,10): time.sleep(1) corner = random.randint(1,4) if corner == 1: draw(200,200,0,0) elif corner == 2: draw(-200, 200,0,0) elif corner == 3: draw(-200, -200,0,0) else: draw(200, -200,0,0) time.sleep(2) draw(0,0,3) |
Silver Announcements >